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Smooth rendering of overlapping audio-object interactions

  • US 10,531,219 B2
  • Filed: 03/20/2017
  • Issued: 01/07/2020
  • Est. Priority Date: 03/20/2017
  • Status: Active Grant
First Claim
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1. A method comprising:

  • detecting an overlap between at least two instruction sets, where the at least two instruction sets are simultaneously applicable for determining waveform renderings of a same audio object;

    determining at least one difference between at least two of the waveform renderings of the same audio object, where the determining of the at least one difference is determined with the at least two instruction sets when the overlap is detected;

    determining a rendering modification decision for the same audio object, where the rendering modification decision is based, at least partially, on the determined at least one difference; and

    during rendering of the same audio object with at least one of the at least two instruction sets, applying a modification to a waveform rendering determined with the at least one of the at least two instruction sets, where the modification is dependent on the rendering modification decision so as to introduce an effect related to the determined at least one difference.

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