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Managing game sessions in a social network system

  • US 10,532,291 B2
  • Filed: 04/19/2017
  • Issued: 01/14/2020
  • Est. Priority Date: 04/19/2017
  • Status: Active Grant
First Claim
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1. A method, performed by a computing device, for providing an online game associated with a social network, comprising:

  • providing a private application program interface (API), the private API having one or more methods for performing a sequence of online game related operations, the operations comprising;

    receiving a social network internal identifier, the social network internal identifier identifying an online conversation between at least two social network users; and

    receiving a gameplay command; and

    providing a public API, the public API having one or more methods for performing a sequence of online game related operations, the operations comprising;

    receiving, from a game component, a game instance identifier, the game instance identifier identifying a particular instance of the online game, wherein the online game is capable of being played on one or more computing devices;

    associating the received social network internal identifier with the game instance identifier; and

    transmitting, to the game component, the gameplay command to cause the game component to respond to the gameplay command.

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