Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming
First Claim
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1. A method programmed in a memory of a mobile device, the method comprising:
- determining a geographic location of the mobile device;
determining which cohort of a plurality of cohorts the mobile device is in based on the geographic location;
storing a first content on the mobile device, the first content comprising a game of skill or chance or other entertainment, wherein the first content is affected by the geographic location of the mobile device;
automatically synchronizing the first content on the mobile device with a second content on the mobile device; and
equalizing a cohort, wherein variances in receipt of the second content by the participants of the cohort are utilized for equalizing locking out the participants in the cohort.
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Abstract
A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment.
482 Citations
74 Claims
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1. A method programmed in a memory of a mobile device, the method comprising:
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determining a geographic location of the mobile device; determining which cohort of a plurality of cohorts the mobile device is in based on the geographic location; storing a first content on the mobile device, the first content comprising a game of skill or chance or other entertainment, wherein the first content is affected by the geographic location of the mobile device; automatically synchronizing the first content on the mobile device with a second content on the mobile device; and equalizing a cohort, wherein variances in receipt of the second content by the participants of the cohort are utilized for equalizing locking out the participants in the cohort. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54)
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55. A method programmed in a memory of a mobile device, the method comprising:
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determining a geographic location of the mobile device; determining which cohort of a plurality of cohorts the mobile device is in based on the geographic location; storing a game of skill or chance or other entertainment on the mobile device, wherein the game of skill or chance or other entertainment is affected by the geographic location of the mobile device; automatically synchronizing the game of skill or chance or other entertainment on the mobile device with playing of content on the mobile device; and equalizing a cohort, wherein variances in receipt of the content by the participants of the cohort are utilized for equalizing locking out the participants in the cohort. - View Dependent Claims (56, 57, 58, 59, 60, 61, 62, 63, 64)
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65. A method programmed in a memory of a game server, the method comprising:
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determining a geographic location of a mobile device; determining which cohort of a plurality of cohorts the mobile device is in based on the geographic location; storing a game of skill or chance or other entertainment on the game server, wherein the game of skill or chance or other entertainment is affected by the geographic location of the mobile device; and sending the game of skill or chance or other entertainment to the mobile device to be synchronized with playing of content on the mobile device; and equalizing a cohort, wherein variances in receipt of the content by the participants of the cohort are utilized for equalizing locking out the participants in the cohort. - View Dependent Claims (66, 67, 68, 69, 70, 71, 72, 73, 74)
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Specification