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Systems and methods for biomechanically-based eye signals for interacting with real and virtual objects

  • US 10,564,714 B2
  • Filed: 08/15/2016
  • Issued: 02/18/2020
  • Est. Priority Date: 05/09/2014
  • Status: Active Grant
First Claim
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1. A method for providing a graphical user interface to convey intent of a user based at least in part on movement of the user'"'"'s one or both eyes using a detector, the method comprising:

  • identifying, with the detector, when the user'"'"'s one or both eyes are directed at a first key of a first keyboard;

    identifying, with the detector, a first one or more saccades of the user'"'"'s one or both eyes from the first key towards, not within a pre-determined distance from, a second key of a second keyboard that has a set of keys;

    confirming, with the detector, that one or more corrective saccades toward the location of the second key for the first one or more saccades are completed to within the pre-determined distance from the location of the second key; and

    performing an action associated with one or both of the first key and the second key, without waiting for perception of the second key by the user.

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