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System and method for synchronizing and predicting game data from game video and audio data

  • US 10,569,175 B2
  • Filed: 02/02/2018
  • Issued: 02/25/2020
  • Est. Priority Date: 02/03/2017
  • Status: Active Grant
First Claim
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1. A computer-based device, comprising:

  • a data receiver module for receiving video data from one or more external sources, the video data comprises gameplay video frames depicting views of gameplay of a computer-based game from one or more perspectives, the gameplay video frames of the video data containing underlying game data indicative of the computer-based game being played in sequential time;

    a video analysis module coupled to the data receiver module and configured to extract the underlying game data from the gameplay video frames of the video data and further configured to store the extracted game data in a data store, the video analysis module being configured to analyze the video data on a frame-by-frame basis using one or more computer vision techniques on the gameplay video frames to extract the underlying game data from the gameplay video frames;

    a prediction module coupled to the video analysis module and configured to analyze the extracted game data in sequential time and to generate predictions of one or more game outcomes corresponding to the computer-based game; and

    an output module coupled to the prediction module and configured to generate an output having one or more aspects of the received video data and one or more aspects of the generated predictions.

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