System and method for creating an avatar
First Claim
Patent Images
1. A method, comprising:
- receiving, by a computing device, user specifications for creating an avatar;
determining, by the computing device, a set of one or more selectable avatar customization options based on an amount of athletic activity performed by a user;
providing the set of one or more avatar customization options to the user;
determining, by the computing device, a frequency of a type of athletic activity previously performed by the user;
generating a user interface displaying the avatar and other avatars in a distance traversed competition, where each avatar represents a user competing in the distance traversed competition, the user interface including a first portion displaying all avatars in the distance traversed competition and representing an entirety of a distance associated with the distance traversed competition, and a second portion displaying a portion of the distance associated with the distance traversed competition, the portion of the distance being less than the entirety of the distance associated with the distance traversed competition and the portion of the distance being dynamically determined based on a number of avatars matching a predetermined number of avatars for display in the second portion, the second portion displaying fewer than all of the avatars in the distance traversed competition; and
based on the determined frequency of the type of athletic activity previously performed by the user;
selecting a type of activity for the avatar to perform, wherein different frequencies of the type of athletic activity previously performed by the user correspond to different respective types of activity for the avatar to perform; and
animating the avatar to perform the selected type of activity and display the avatar in the second portion.
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Accused Products
Abstract
An avatar or avatar environment to visualize data may be provided within a social networking system or service, for example as part of the Internet, and/or within a desktop widget, panel, gadget, or the like. The avatar may further evolve or alter its appearance, animation, or other visual or audio characteristics in response to the data or other input such as athletic activity performed by a corresponding user. In particular, the avatar of an embodiment may respond to and provide visualization of athletic or sport performance data.
23 Citations
26 Claims
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1. A method, comprising:
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receiving, by a computing device, user specifications for creating an avatar; determining, by the computing device, a set of one or more selectable avatar customization options based on an amount of athletic activity performed by a user; providing the set of one or more avatar customization options to the user;
determining, by the computing device, a frequency of a type of athletic activity previously performed by the user;generating a user interface displaying the avatar and other avatars in a distance traversed competition, where each avatar represents a user competing in the distance traversed competition, the user interface including a first portion displaying all avatars in the distance traversed competition and representing an entirety of a distance associated with the distance traversed competition, and a second portion displaying a portion of the distance associated with the distance traversed competition, the portion of the distance being less than the entirety of the distance associated with the distance traversed competition and the portion of the distance being dynamically determined based on a number of avatars matching a predetermined number of avatars for display in the second portion, the second portion displaying fewer than all of the avatars in the distance traversed competition; and based on the determined frequency of the type of athletic activity previously performed by the user; selecting a type of activity for the avatar to perform, wherein different frequencies of the type of athletic activity previously performed by the user correspond to different respective types of activity for the avatar to perform; and animating the avatar to perform the selected type of activity and display the avatar in the second portion. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. An apparatus, comprising:
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a processor; and memory storing computer readable instructions that, when executed, cause the apparatus to; receive user specifications for creating an avatar; determine a set of one or more avatar customization options based on an amount of athletic activity performed by a first user; provide the set of one or more avatar customization options to the first user; determine a frequency of a type of athletic activity previously performed by the first user; generate a user interface displaying the avatar and other avatars in a distance traversed competition, where each avatar represents a user competing in the distance traversed competition, the user interface including a first portion displaying all avatars in the distance traversed competition and representing an entirety of a distance associated with the distance traversed competition, and a second portion displaying a portion of the distance associated with the distance traversed competition, the portion of the distance being less than the entirety of the distance associated with the distance traversed competition and the portion of the distance being dynamically determined based on a number of avatars matching a predetermined number of avatars for display in the second portion, the second portion displaying fewer than all of the avatars in the distance traversed competition; and based on the determined frequency of the type of athletic activity previously performed by the first user; select a type of activity for the avatar to perform, wherein different frequencies of the type of athletic activity previously performed by the first user correspond to different respective types of activity for the avatar to perform; and animate the avatar to perform the selected type of activity and display the avatar in the second portion. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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19. One or more tangible, non-transitory computer readable media storing computer readable instructions that, when executed, cause an apparatus to:
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receive user specifications for creating an avatar; determine a set of one or more avatar customization options based on an amount of athletic activity performed by a user; provide the set of one or more avatar customization options to the user;
determine a frequency of a type of athletic activity previously performed by the user;generate a user interface displaying the avatar and other avatars in a distance traversed competition, where each avatar represents a user competing in the distance traversed competition, the user interface including a first portion displaying all avatars in the distance traversed competition and representing an entirety of a distance associated with the distance traversed competition, and a second portion displaying a portion of the distance associated with the distance traversed competition, the portion of the distance being less than the entirety of the distance associated with the distance traversed competition and the portion of the distance being dynamically determined based on a number of avatars matching a predetermined number of avatars for display in the second portion, the second portion displaying fewer than all of the avatars in the distance traversed competition; and based on the determined frequency of the type of athletic activity previously performed by the user; select a type of activity for the avatar to perform, wherein different frequencies of the type of athletic activity previously performed by the user correspond to different respective types of activity for the avatar to perform; and animate the avatar to perform the selected type of activity and display the avatar in the second portion. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26)
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Specification