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Computer-implemented capture of live sporting event data

  • US 10,616,663 B2
  • Filed: 06/28/2013
  • Issued: 04/07/2020
  • Est. Priority Date: 07/02/2012
  • Status: Active Grant
First Claim
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1. A computer-implemented method for displaying information on a video feed of a basketball game comprising:

  • receiving at a processor a stream of motion data originating from a sensor on a basketball reflecting motion of the basketball;

    identifying, using the processor, within the stream of motion data a data subset reflecting a beginning location and an end location of a predetermined event within the stream of motion data, wherein the processor identifies the beginning location of the predetermined event by comparing the stream of motion data to a data signature associated with the predetermined event and selecting as the beginning location a data location corresponding to the data signature;

    receiving at the processor a request to display descriptive data relating to the predetermined event;

    analyzing, at the processor, the data subset to identify the requested descriptive data;

    annotating a live broadcast signal for a video feed of the basketball game with a data signal that, when transformed into an image, superimposes onto the image a display reflecting the descriptive data; and

    transmitting the live broadcast signal.

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