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3D pointer mapping

  • US 10,620,726 B2
  • Filed: 06/15/2018
  • Issued: 04/14/2020
  • Est. Priority Date: 07/01/2008
  • Status: Active Grant
First Claim
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1. A method for mapping a device'"'"'s movement into cursor position, comprising:

  • estimating the device'"'"'s pose in any one of three to six degrees of freedom;

    processing the estimated pose using (i) a first mapping algorithm to generate a velocity vector and (ii) a second mapping algorithm to generate a first cursor position;

    determining an adjusted velocity vector, at least in part, by adjusting any of a scale and an angle of the velocity vector to cause a second cursor position resulting from a combination of a current cursor position and the adjusted velocity vector to be closer to the first cursor position than a third cursor position resulting from a combination of the current cursor position and the velocity vector; and

    combining the current cursor position with the adjusted velocity vector to generate a final cursor output.

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