Program, method, and system of transmitting or receiving message
DCFirst Claim
Patent Images
1. A game control method at a terminal used by a user, the method comprising:
- receiving first data indicating one or more messages sent from one or more users;
displaying, on a display of the terminal, a chat screen comprising a game icon for entry to a game and the one or more messages based on the first data;
in response to the game icon being selected by the user, transmitting second data indicating that the game icon is selected;
displaying a waiting message indicating waiting for an entry of at least one of the one or more users to the game in the chat screen after transmitting the second data;
receiving a third data indicating a user of the one or more users who has selected the icon for the entry to the game while the waiting message is displayed;
displaying information indicating the user who has selected the icon for the entry to the game in the chat screen while the waiting message is displayed based on the third data;
when a number of a group associated with the game icon and a number of the users who have entered the game satisfy a first relationship, displaying a player group composed of the users who have entered the game in the chat screen;
receiving fourth data relating a battle by the group;
displaying the battle on the display based on the fourth data; and
displaying a result of the battle in the chat screen.
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Abstract
A controller receives a message from a first user terminal of user terminals belonging to a chat group. In a case where the type of the message is of a normal message, the controller transmits the message to each of the user terminals. In a case where the type of the message is selection of the game icon, the controller generates a game message according to logic corresponding to the game icon and transmits the game message to each of the user terminals.
80 Citations
24 Claims
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1. A game control method at a terminal used by a user, the method comprising:
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receiving first data indicating one or more messages sent from one or more users; displaying, on a display of the terminal, a chat screen comprising a game icon for entry to a game and the one or more messages based on the first data; in response to the game icon being selected by the user, transmitting second data indicating that the game icon is selected; displaying a waiting message indicating waiting for an entry of at least one of the one or more users to the game in the chat screen after transmitting the second data; receiving a third data indicating a user of the one or more users who has selected the icon for the entry to the game while the waiting message is displayed; displaying information indicating the user who has selected the icon for the entry to the game in the chat screen while the waiting message is displayed based on the third data; when a number of a group associated with the game icon and a number of the users who have entered the game satisfy a first relationship, displaying a player group composed of the users who have entered the game in the chat screen; receiving fourth data relating a battle by the group; displaying the battle on the display based on the fourth data; and displaying a result of the battle in the chat screen. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A device comprising:
circuitry configured to; receive first data indicating one or more messages sent from one or more users, display, on a display of a terminal, a chat screen comprising a game icon for entry to a game and the one or more messages based on the first data, in response to the game icon being selected by the user, transmit second data indicating that the game icon is selected, display a waiting message indicating waiting for an entry of at least one of the one or more users to the game in the chat screen after transmitting the second data; receive a third data indicating a user of the one or more users who has selected the icon for the entry to the game while the waiting message is displayed, display information indicating the user who has selected the icon for the entry to the game in the chat screen while the waiting message is displayed based on the third data, when a number of a group associated with the game icon and a number of the users who have entered the game satisfy a first relationship, display a player group composed of the users who have entered the game in the chat screen, receive fourth data relating a battle by the group, display the battle on the display based on the fourth data, and display a result of the battle in the chat screen. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A non-transitory computer-readable medium encoded with computer-readable instructions thereon that, when executed by a computer, cause the computer to perform a method comprising:
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receiving first data indicating one or more messages sent from one or more users; displaying, on a display of a terminal, a chat screen comprising a game icon for entry to a game and the one or more messages based on the first data; in response to the game icon being selected by the user, transmitting second data indicating that the game icon is selected; displaying a waiting message indicating waiting for an entry of at least one of the one or more users to the game in the chat screen after transmitting the second data; receiving a third data indicating a user of the one or more users who has selected the icon for the entry to the game while the waiting message is displayed; displaying information indicating the user who has selected the icon for the entry to the game in the chat screen while the waiting message is displayed based on the third data; when a number of a group associated with the game icon and a number of the users who have entered the game satisfy a first relationship, displaying a player group composed of the users who have entered the game in the chat screen; receiving fourth data relating a battle by the group; and displaying the battle on the display based on the fourth data. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24)
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Specification