Classification of activity derived from multiple locations
First Claim
1. A method comprising:
- receiving location data associated with a first player and location data associated with a second player, wherein the location data of the first player and the location data of the second player are derived from one or more sensor devices;
detecting, by a computer comprising one or more processors, a game event associated with the first player;
determining, in view of the received location data, a plurality of locations of the first player and at least one location of the second player; and
classifying, by the computer comprising the one or more processors, the game event based on the plurality of locations of the first player and the at least one location of the second player.
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Accused Products
Abstract
The technology provides a method and system of analyzing a sporting activity. An example of the technology involves one or more processors receiving location data associated with a first player and location data associated with a second player, wherein the location data of the first player and the location data of the second player are derived from one or more sensor devices; detecting a game event associated with the first player; determining, in view of the received location data, a plurality of locations of the first player and at least one location of the second player; and classifying the game event based on the plurality of locations of the first player and the at least one location of the second player.
38 Citations
30 Claims
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1. A method comprising:
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receiving location data associated with a first player and location data associated with a second player, wherein the location data of the first player and the location data of the second player are derived from one or more sensor devices; detecting, by a computer comprising one or more processors, a game event associated with the first player; determining, in view of the received location data, a plurality of locations of the first player and at least one location of the second player; and classifying, by the computer comprising the one or more processors, the game event based on the plurality of locations of the first player and the at least one location of the second player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A non-transitory machine-readable storage medium comprising instructions that cause a computer comprising one or more processors to:
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receive location data associated with a first player and location data associated with a second player, wherein the location data of the first player and the location data of the second player are derived from one or more sensor devices; detect a game event associated with the first player; determine, in view of the received location data, a plurality of locations of the first player and at least one location of the second player; and classify the game event based on the plurality of locations of the first player and the at least one location of the second player. - View Dependent Claims (19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29)
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30. A computer system comprising:
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a memory; and one or more processors communicably coupled to the memory, the one or more processors to; receive location data associated with a first player and location data associated with a second player, wherein the location data of the first player and the location data of the second player are derived from one or more sensor devices; detect, by the one or more processors, a game event associated with the first player; determine, in view of the received location data, a plurality of locations of the first player and at least one location of the second player; and classify the game event based on the plurality of locations of the first player and the at least one location of the second player.
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Specification