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Reducing stresses in the passable world model in augmented or virtual reality systems

  • US 10,665,018 B2
  • Filed: 05/07/2015
  • Issued: 05/26/2020
  • Est. Priority Date: 04/18/2014
  • Status: Active Grant
First Claim
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1. A method of displaying augmented reality, comprising:

  • capturing one or more sets of map points from the real world through a plurality of augmented reality systems, wherein the one or more sets of map points include a map point that corresponds to a real world object;

    determining parameterized geometry of the real world object at least by deriving, via a least two-dimensional and three-dimensional data fusion on at least a set of sparse points, a structure of and one or more properties about a parametric primitive that represents the real world object with an adjustable size and at least by parameterizing geometry of the real world object into the parameterized geometry that includes parametric geometry, wherein the parametric geometry includes geometric definitions and polygonal definitions of the real world object;

    constructing a geometric map of the real world based at least in part on the one or more sets of map points and the parameterized geometry of the real world object;

    estimating, at one or more object recognizers of a second augmented reality system, a future position, a dynamic movement, or a dynamic orientation of the real world object with at least the parameterized geometry and semantic information attached to the parametric primitive, rather than via repeatedly captures of movements and orientations of the real world object; and

    displaying, at the second augmented reality system, a virtual object that represents the real world object at the future position, the dynamic movement, or the dynamic orientation estimated by the one or more object recognizers.

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