Dynamic distribution of media content assets for a content delivery network
First Claim
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1. A method comprising:
- determining, by a computing device and based on receiving a request for a trick play version of a content asset from a first device, a first network storage location corresponding to the trick play version of the content asset;
causing sending, to the first device via the first network storage location, the trick play version of the content asset; and
causing, based on an expected request quantity corresponding to the content asset, storage of the trick play version of the content asset at a second storage location associated with the content asset.
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Abstract
Systems, apparatuses, methods, and software for using a network to efficiently distribute media content assets from a virtually unlimited content library and/or other storage to a plurality of client devices, as well as bi-directional local content sharing between head ends, and dynamic distribution and generation of media content assets within the network.
158 Citations
20 Claims
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1. A method comprising:
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determining, by a computing device and based on receiving a request for a trick play version of a content asset from a first device, a first network storage location corresponding to the trick play version of the content asset; causing sending, to the first device via the first network storage location, the trick play version of the content asset; and causing, based on an expected request quantity corresponding to the content asset, storage of the trick play version of the content asset at a second storage location associated with the content asset. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method comprising:
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determining, by a computing device and based on receiving a request corresponding to a trick play version of a content asset from a first device, a network storage location corresponding to the trick play version of the content asset; causing sending, to the first device via the network storage location, the trick play version of the content asset; and causing, based on a geographic location of the first device, storage of the trick play version of the content asset at a second storage location. - View Dependent Claims (11, 12, 13, 14)
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15. A method comprising:
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causing sending, by a computing device and to a receiving device, of a content asset; receiving, by the computing device and from the receiving device, a request for a derived version of the content asset; sending, to a content delivery system, a locate request for the derived version of the content asset; generating, based on a locate response indicating the derived version of the content asset is unavailable, the derived version of the content asset; causing sending, to the receiving device, the derived version of the content asset; and causing storage of the derived version of the content asset at a network storage location that is associated with the content asset. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification