Identifying augmented reality visuals influencing user behavior in virtual-commerce environments
First Claim
1. A method for enhancing personalization of a virtual-commerce environment by identifying augmented-reality visual content of the virtual-commerce environment, the method comprising:
- obtaining, by a processor, data indicating a plurality of augmented-reality visuals generated in the virtual-commerce environment and provided for view by a user;
obtaining, by the processor, data indicating a triggering user input, the triggering user input indicating a predetermined user input provideable by the user as the user views an augmented-reality visual of the plurality of augmented-reality visuals and detectable by the processor;
obtaining, by the processor, data indicating a user input provided by the user to generate manipulated augmented-reality visuals from the plurality of augmented-reality visuals;
predicting, by the processor, an epoch time by applying a machine-learning algorithm to the data indicating the user input, wherein the machine-learning algorithm is trained to predict epoch times during which users are likely to provide user inputs corresponding to the triggering user input;
identifying, by the processor, a particular manipulated augmented-reality visual of the manipulated augmented-reality visuals that is viewed by the user at or nearest the epoch time; and
storing the identified manipulated augmented-reality visual.
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Abstract
Certain embodiments involve enhancing personalization of a virtual-commerce environment by identifying an augmented-reality visual of the virtual-commerce environment. For example, a system obtains a data set that indicates a plurality of augmented-reality visuals generated in a virtual-commerce environment and provided for view by a user. The system obtains data indicating a triggering user input that corresponds to a predetermined user input provideable by the user as the user views an augmented-reality visual of the plurality of augmented-reality visuals. The system obtains data indicating a user input provided by the user. The system compares the user input to the triggering user input to determine a correspondence (e.g., a similarity) between the user input and the triggering user input. The system identifies a particular augmented-reality visual of the plurality of augmented-reality visuals that is viewed by the user based on the correspondence and stores the identified augmented-reality visual.
43 Citations
20 Claims
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1. A method for enhancing personalization of a virtual-commerce environment by identifying augmented-reality visual content of the virtual-commerce environment, the method comprising:
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obtaining, by a processor, data indicating a plurality of augmented-reality visuals generated in the virtual-commerce environment and provided for view by a user; obtaining, by the processor, data indicating a triggering user input, the triggering user input indicating a predetermined user input provideable by the user as the user views an augmented-reality visual of the plurality of augmented-reality visuals and detectable by the processor; obtaining, by the processor, data indicating a user input provided by the user to generate manipulated augmented-reality visuals from the plurality of augmented-reality visuals; predicting, by the processor, an epoch time by applying a machine-learning algorithm to the data indicating the user input, wherein the machine-learning algorithm is trained to predict epoch times during which users are likely to provide user inputs corresponding to the triggering user input; identifying, by the processor, a particular manipulated augmented-reality visual of the manipulated augmented-reality visuals that is viewed by the user at or nearest the epoch time; and storing the identified manipulated augmented-reality visual. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A system comprising:
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a processing device; and a non-transitory computer-readable medium communicatively coupled to the processing device, wherein the processing device is configured to perform operations comprising; obtaining data indicating a plurality of augmented-reality visuals generated in a virtual-commerce environment and provided for view by a user; obtaining data indicating a triggering user input, the triggering user input indicating a predetermined user input provideable by the user as the user views an augmented-reality visual of the plurality of augmented-reality visuals; obtaining data indicating a user input provided by the user to generate manipulated augmented-reality visuals from the plurality of augmented-reality visuals; predicting, by the processing device, an epoch time by applying a machine-learning algorithm to the data indicating the user input, wherein the machine-learning algorithm is trained to predict epoch times during which users are likely to provide user inputs corresponding to the triggering user input; identifying a particular manipulated augmented-reality visual of the manipulated augmented-reality visuals that is viewed by the user at or nearest the epoch time; and storing the identified manipulated augmented-reality visual. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A non-transitory computer-readable medium storing program code executable by a processor for enhancing personalization of a virtual-commerce environment by identifying augmented-reality visual content of the virtual-commerce environment, the program code comprising:
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program code for obtaining, by the processor, data indicating a plurality of augmented-reality visuals generated in the virtual-commerce environment and provided for view by a user; program code for obtaining, by the processor, data indicating a triggering user input, the triggering user input indicating a predetermined user input provideable by the user as the user views an augmented-reality visual of the plurality of augmented-reality visuals; program code for obtaining, by the processor, data indicating a user input provided by the user to generate manipulated augmented-reality visuals from the plurality of augmented-reality visuals; program code for predicting, by the processor, an epoch time by applying a machine-learning algorithm to the data indicating the user input, wherein the machine-learning algorithm is trained to predict epoch times during which users are likely to provide user inputs corresponding to the triggering user input; program code for identifying, by the processor, a particular manipulated augmented-reality visual of the manipulated augmented-reality visuals that is viewed by the user at or nearest the epoch time; and program code for storing the identified manipulated augmented-reality visual. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification