User interface processing apparatus, method of processing user interface, and non-transitory computer-readable medium embodying computer program for processing user interface having variable transparency
First Claim
Patent Images
1. An apparatus for controlling a progress of a video game, the apparatus comprising:
- a display screen for displaying a user interface element of the video game, the user interface element being displayed with transparency determined during the progress of the video game;
a computer for receiving an operation to the user interface element displayed on the display screen regardless of the transparency; and
the computer for controlling the progress of the video game in accordance with the operation to the user interface element displayed on the display screen,wherein the transparency of the user interface element is determined, during the progress of the video game, based on the progress of the video game by the player,the transparency of the user interface element is further determined to increase in accordance with an operation content to the user interface element, andthe transparency of the user interface element is even further determined to increase in accordance with a predetermined operation to the user interface element during the progress of the video game,wherein the predetermined operation occurs when a distance between an initial touched position of a dragging operation to the user interface element and a current touched position of the dragging operation to the user interface element is at least a predetermined distance.
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Abstract
An apparatus, method, and medium for controlling a progress of a video game are provided. A user interface element of the video game is displayed on a display screen. The user interface element is displayed with transparency determined during the progress of the video game. An operation to the user interface element displayed on the display screen is received regardless of the transparency. The progress of the video game is controlled in accordance with the operation to the user interface element displayed on the display screen.
46 Citations
13 Claims
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1. An apparatus for controlling a progress of a video game, the apparatus comprising:
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a display screen for displaying a user interface element of the video game, the user interface element being displayed with transparency determined during the progress of the video game; a computer for receiving an operation to the user interface element displayed on the display screen regardless of the transparency; and the computer for controlling the progress of the video game in accordance with the operation to the user interface element displayed on the display screen, wherein the transparency of the user interface element is determined, during the progress of the video game, based on the progress of the video game by the player, the transparency of the user interface element is further determined to increase in accordance with an operation content to the user interface element, and the transparency of the user interface element is even further determined to increase in accordance with a predetermined operation to the user interface element during the progress of the video game, wherein the predetermined operation occurs when a distance between an initial touched position of a dragging operation to the user interface element and a current touched position of the dragging operation to the user interface element is at least a predetermined distance. - View Dependent Claims (2, 3, 4, 5)
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6. A method of controlling a progress of a video game, the method comprising:
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displaying a user interface element of the video game on a display screen, the user interface element being displayed with transparency determined during the progress of the video game; receiving an operation to the user interface element displayed on the display screen regardless of the transparency; and controlling the progress of the video game in accordance with the operation to the user interface element displayed on the display screen, wherein the transparency of the user interface element is determined, during the progress of the video game, based on the progress of the video game by the player, the transparency of the user interface element is further determined to increase in accordance with an operation content to the user interface element, and the transparency of the user interface element is even further determined to increase in accordance with a predetermined operation to the user interface element during the progress of the video game, wherein the predetermined operation occurs when a distance between an initial touched position of a dragging operation to the user interface element and a current touched position of the dragging operation to the user interface element is at least a predetermined distance. - View Dependent Claims (7, 8, 9)
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10. A non-transitory computer-readable medium embodying a computer program for controlling a progress of a video game, the computer program causing a computer to execute:
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displaying a user interface element of the video game on a display screen, the user interface element being displayed with transparency determined during the progress of the video game; receiving an operation to the user interface element displayed on the display screen regardless of the transparency; and controlling the progress of the video game in accordance with the operation to the user interface element displayed on the display screen, wherein the transparency of the user interface element is determined, during the progress of the video game, based on the progress of the video game by the player, the transparency of the user interface element is further determined to increase in accordance with an operation content to the user interface element, and the transparency of the user interface element is even further determined to increase in accordance with a predetermined operation to the user interface element during the progress of the video game, wherein the predetermined operation occurs when a distance between an initial touched position of a dragging operation to the user interface element and a current touched position of the dragging operation to the user interface element is at least a predetermined distance. - View Dependent Claims (11, 12, 13)
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Specification