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Video game content aggregation, normalization, and publication systems and methods

  • US 10,765,948 B2
  • Filed: 04/16/2018
  • Issued: 09/08/2020
  • Est. Priority Date: 12/22/2017
  • Status: Active Grant
First Claim
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1. A method for aggregating and normalizing data across a plurality of different video games to achieve uniform data values, said plurality of different video games being executed by at least one game server and rendered on a plurality of client devices to be played by users of said client devices, said at least one game server being in communication with a database that stores game data, the method comprising:

  • accessing said at least one game server to obtain game data for a plurality of games, said game data comprising information about virtual items associated with game environments of said plurality of different video games;

    storing game data comprising information about the virtual items from the plurality of different video games in the database;

    acquiring the game data comprising information about the virtual items from the database;

    normalizing the game data comprising information about the virtual items, such that a value of a virtual item from one of the plurality of different video games can be compared with a value of a virtual item from another one of the plurality of different video games;

    wherein the normalizing comprises;

    grouping the game data based on at least a video game genre corresponding to said game data and an attribute genre corresponding to said game data, wherein grouping the attribute genre is based on at least two of a virtual item'"'"'s rarity, a percentage of video game players possessing the virtual item, a cost of purchasing the virtual item, a gaming level at which the virtual item is available for purchase, or an availability of the virtual item as a reward;

    assigning one or more scores measured on a common scale to each virtual item, wherein each assigned score corresponds to a video game genre and attribute genres that said item is grouped into; and

    obtaining a normalized value of each of the virtual items by aggregating each of the assigned common scale scores corresponding to each virtual item; and

    generating data representative of a user interface, wherein the user interface is configured to allow multiple users to concurrently trade virtual items from different ones of the plurality of different video games based on the normalized values of said virtual items.

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