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Sporting game of chance

  • US 10,769,880 B2
  • Filed: 10/04/2018
  • Issued: 09/08/2020
  • Est. Priority Date: 04/05/2007
  • Status: Active Grant
First Claim
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1. An apparatus comprising:

  • a computing device;

    a communications link; and

    a non-transitory medium having stored thereon a plurality of instructions that when executed by the computing device cause the apparatus to;

    receive, from a client device of a remote secondary player, a criterion for selecting a game;

    receive, from a plurality of remote devices and through the communication link, first data describing a first plurality of games;

    in response to receiving the criterion, process the first data to determine a first game of the plurality of games that matches the criterion, in which the first game is to be played at a first gaming table by a first primary player;

    determine odds for wagers that a first event will occur in the first game;

    present, to the remote secondary player through the client device, the odds;

    receive, from the client device, a first bet by the secondary player, in which the first bet includes a bet that the first event will occur during the first game and is based at least in part on the odds;

    receive, from a remote device of the plurality of remote devices and through the communication link, second indicating events in the first game;

    in response to receiving the second data and the first bet, determine whether the first event occurs during the first game;

    in response to determining whether the first event occurs during the first game, determine whether to provide a first payout to the remote secondary player;

    receive, from the plurality of remote devices and through the communication link, third data describing a second plurality of games;

    process the second data to determine that a second game to be played at the first gaming table does not match the criterion; and

    in response to determining that the second game does not match the at least one criterion, present, to the secondary player through the client device, an indication that the second game does not match the criterion.

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