Location based real-time casino data
First Claim
Patent Images
1. A method for acquiring casino data on a portable electronic device (PED), comprising:
- communicating with at least one access point positioned within a gaming establishment;
determining a location of the PED within the gaming environment based upon the location of the at least one access point;
transmitting at least one user generated table game search input to a server, the at least one user generated table game search input serving to identify a plurality of table games available at a gaming establishment that meet user-denoted criteria, the user-denoted criteria including at least a game type and gaming device data;
identifying a subset of the plurality of table games available at the gaming establishment that meet the user-denoted criteria including at least a game type and gaming device data, and that also are located proximate to the location of the PED;
receiving real-time gaming data from a gaming server, the real-time gaming data pertaining to two or more of the table games within the subset of the plurality of table games available at the gaming establishment such that the real-time gaming data is associated with table games within the gaming establishment that meet the user-denoted criteria and that are located proximate to the location of the PED; and
presenting the real-time gaming data on a display of the PED, the presented real-time gaming data includes gaming data for the two or more of the table games within the subset of the plurality of table games within the gaming establishment and gaming performance data for each of the two or more of the table games within the subset of the plurality of table games,wherein the gaming performance data includes at least a visual indicator indicating a performance for each of the two or more table games.
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Abstract
An apparatus, method, and system to acquire and display casino data on a portable electronic device may include a portable electronic device having a processor operative with a real-time location based data application to transmit the location of the portable electronic device and acquire, prioritize, store and display real-time casino data. The real-time casino data may be periodically updated based on the location of the portable electronic device and visually presented to a user on a display of the portable electronic device.
528 Citations
11 Claims
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1. A method for acquiring casino data on a portable electronic device (PED), comprising:
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communicating with at least one access point positioned within a gaming establishment; determining a location of the PED within the gaming environment based upon the location of the at least one access point; transmitting at least one user generated table game search input to a server, the at least one user generated table game search input serving to identify a plurality of table games available at a gaming establishment that meet user-denoted criteria, the user-denoted criteria including at least a game type and gaming device data; identifying a subset of the plurality of table games available at the gaming establishment that meet the user-denoted criteria including at least a game type and gaming device data, and that also are located proximate to the location of the PED; receiving real-time gaming data from a gaming server, the real-time gaming data pertaining to two or more of the table games within the subset of the plurality of table games available at the gaming establishment such that the real-time gaming data is associated with table games within the gaming establishment that meet the user-denoted criteria and that are located proximate to the location of the PED; and presenting the real-time gaming data on a display of the PED, the presented real-time gaming data includes gaming data for the two or more of the table games within the subset of the plurality of table games within the gaming establishment and gaming performance data for each of the two or more of the table games within the subset of the plurality of table games, wherein the gaming performance data includes at least a visual indicator indicating a performance for each of the two or more table games. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method for acquiring casino data on a portable electronic device (PED), comprising:
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communicating with at least one of an access point or an RF beacon positioned within a gaming establishment; determining a location of the PED within the gaming environment based upon the location of the at least one of the access point or the RF beacon; transmitting at least one user generated game search input to a server, the at least one user generated game search input serving to identify a plurality of wager-based games at a gaming establishment that meet user-denoted criteria, the user-denoted criteria including at least a game type and gaming device data; identifying a subset of the plurality of wager-based games at the gaming establishment that meet the user-denoted criteria including at least a game type and gaming device data, and that also are located proximate to the location of the PED; receiving real-time gaming data, the real-time gaming data being based on (i) gaming devices operating wager-based games at the gaming establishment; and
(ii) the gaming devices operating wager-based games at the gaming establishment that are proximate to the location of the PED, the real-time gaming data pertaining to two or more of the wager-based games within the subset of the plurality of wager-based games at the gaming establishment; andpresenting at least a portion of the real-time gaming data on a display of the PED, the presented real-time gaming data includes gaming data for the two or more of the table games within the subset of the plurality of gaming apparatus within the gaming establishment and gaming performance data for each of the two or more of the table games within the subset of the plurality of gaming apparatus, wherein the gaming performance data includes at least a visual indicator indicating a performance for each of the two or more table games.
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10. A non-transitory program storage device readable by a machine tangibly embodying a program of instructions executable by the machine to perform a method for acquiring casino data on a portable electronic device (PED), the method comprising:
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communicating with at least one of an access point or an RF beacon positioned within a gaming establishment; determining a location of the PED within the gaming environment based upon the location of the at least one of the access point or the RF beacon; transmitting at least one user generated game search input to a server, the at least one user generated game search input serving to identify a plurality of wager-based games available at a gaming establishment that meet user-denoted criteria, the user-denoted criteria including at least a game type and gaming device data; identifying a subset of the plurality of wager-based games available at the gaming establishment that meet the user-denoted criteria including at least a game type and gaming device data, and that also are located proximate to the location of the PED; receiving real-time wager-based game data from a gaming server, the real-time wager-based game data pertaining to two or more of the wager-based games within the subset of the plurality of wager-based games available at the gaming establishment; and presenting the real-time wager-based game data on a display of the PED, the presented real-time gaming data being prioritized according to the preference of the gaming establishment, and includes at least gaming data for the two or more of the wager-based games within the subset of the plurality of wager-based games associated with the gaming establishment, wherein the gaming data includes at least a visual indicator indicating a performance for each of the two or more wager-based games.
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11. A method for acquiring casino data on a portable electronic device (PED), comprising:
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communicating with at least one access point positioned within a gaming establishment, the at least one access point associated with at least one of a plurality of zones of the gaming establishment; determining a location of the PED within the at least one of the plurality of zones based upon the location of the at least one access point; transmitting at least one user generated table game search input to a server, the at least one user generated table game search input serving to identify a plurality of table games available at a gaming establishment that meet user-denoted criteria, the user-denoted criteria including at least a game type and gaming device data; identifying a subset of the plurality of table games available at the gaming establishment that meet the user-denoted criteria including at least a game type and gaming device data, and that also are located proximate to the at least one of the plurality of zones; receiving real-time gaming data from a gaming server, the real-time gaming data pertaining to one or more of the table games within the subset of the plurality of table games available at the gaming establishment such that the real-time gaming data is associated with table games within the gaming establishment that meet the user-denoted criteria and that are located proximate to the at least one of the plurality of zones; and presenting the real-time gaming data on a display of the PED, the presented real-time gaming data includes gaming data for the one or more of the table games within the subset of the plurality of table games within the gaming establishment and gaming performance data for each of the one or more of the table games within the subset of the plurality of table games.
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Specification