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Gaming system, gaming device and method for displaying multiple concurrent games using dynamic focal points

  • US 10,825,300 B2
  • Filed: 11/27/2018
  • Issued: 11/03/2020
  • Est. Priority Date: 09/26/2011
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • a processor; and

    a memory device that stores a plurality of instructions, which when executed by the processor, cause the processor to;

    communicate data which results in a display device displaying;

    a play of a first game based on a first amount of display resources allocated to the play of the first game, anda play of a second game based on a second amount of display resources allocated to the play of the second game, andresponsive to an occurrence of a designated game event associated with the play of the first game;

    reconfigure how the play of the first game and the play of the second game are displayed by;

    allocating a third amount of display resources of the display device to the play of the first game, the third amount of display resources being different from the first amount of display resources, andallocating a fourth amount of display resources of the display device to the play of the second game, the fourth amount of display resources being different from the second amount of display resources, and communicate data which results in the display device displaying;

    the play of the first game based on the allocated third amount of display resources, andthe play of the second game based on the allocated fourth amount of display resources.

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