Video game with spreading tile backgrounds for matched tiles
First Claim
1. A computer device comprising:
- a user interface configured to display user actuatable game elements, each user actuatable game element displayed on a respective tile, and to detect user input when a user engages with at least one of said user actuatable game elements in a move;
wherein each tile is associated with a tile characteristic which determines a background appearance of the tile;
a processor configured to receive a detected user input and on detecting a match game condition of at least three user actuatable game elements to control the user interface to remove the at least three game elements from their respective locations on the display and to generate replacement user game elements for a subsequent move; and
a graphics rendering component operable to render the tiles and the user actuatable game elements on the user interface, each game element having a graphical representation on its respective tile, and each tile having a background appearance determined by its tile characteristic;
wherein the processor is configured to determine, on detecting the match game condition, whether at least one tile of the respective tiles associated with the at least three actuatable game elements of the match condition has a tile characteristic indicating an attained background appearance and, if so, to modify the tile characteristic of each tile of the respective tiles associated with the at least three actuatable game elements of the match condition not indicating an attained background appearance to indicate an attained background appearance, and wherein the processor is further configured to identify for each tile of the respective tiles associated with the at least three actuatable game elements of the match condition a respective target tile and to determine for each respective target tile identified whether according to a predefined criteria to associate the respective target tile with the modified tile characteristic indicating an attained background appearance; and
wherein the tile characteristic associated with at least one of the respective tiles associated with the at least three actuatable game elements of the match condition not indicating an attained background appearance prior to the modification is controlled to indicate a standard background appearance after the tile characteristic has been associated with the respective target tile, wherein the standard background appearance differs from the attained background appearance.
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Accused Products
Abstract
A computer device comprising a user interface, a processor, and a graphics rendering component. The user interface is configured to display user actuatable game elements, each user actuatable game element displayed on a respective tile, and to detect user input when a user engages with at least one of said user actuatable game elements in a move. The processor is configured to determine, on detecting the match game condition, whether at least one tile of the respective tiles associated with the at least three actuatable game elements of the match condition has a tile characteristic indicating an attained background appearance and, if so, to modify the tile characteristic of each tile of the respective tiles associated with the at least three actuatable game elements of the match condition not indicating an attained background appearance to indicate an attained background appearance.
95 Citations
20 Claims
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1. A computer device comprising:
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a user interface configured to display user actuatable game elements, each user actuatable game element displayed on a respective tile, and to detect user input when a user engages with at least one of said user actuatable game elements in a move; wherein each tile is associated with a tile characteristic which determines a background appearance of the tile; a processor configured to receive a detected user input and on detecting a match game condition of at least three user actuatable game elements to control the user interface to remove the at least three game elements from their respective locations on the display and to generate replacement user game elements for a subsequent move; and a graphics rendering component operable to render the tiles and the user actuatable game elements on the user interface, each game element having a graphical representation on its respective tile, and each tile having a background appearance determined by its tile characteristic; wherein the processor is configured to determine, on detecting the match game condition, whether at least one tile of the respective tiles associated with the at least three actuatable game elements of the match condition has a tile characteristic indicating an attained background appearance and, if so, to modify the tile characteristic of each tile of the respective tiles associated with the at least three actuatable game elements of the match condition not indicating an attained background appearance to indicate an attained background appearance, and wherein the processor is further configured to identify for each tile of the respective tiles associated with the at least three actuatable game elements of the match condition a respective target tile and to determine for each respective target tile identified whether according to a predefined criteria to associate the respective target tile with the modified tile characteristic indicating an attained background appearance; and wherein the tile characteristic associated with at least one of the respective tiles associated with the at least three actuatable game elements of the match condition not indicating an attained background appearance prior to the modification is controlled to indicate a standard background appearance after the tile characteristic has been associated with the respective target tile, wherein the standard background appearance differs from the attained background appearance. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A method of controlling a display of a computer device, the method comprising:
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displaying on a user interface a user actuatable game elements, each user actuatable game element displayed on a respective tile, and detecting user input when a user engages with at least one of said user actuatable game elements in a move; wherein each tile is associated with a tile characteristic which determines a background appearance of the tile; receiving a detected user input and, on detecting a match game condition of at least three user actuatable game elements, controlling the user interface to remove the at least three game elements from their respective locations on the display and generating replacement user game elements for a subsequent move; and rendering the tiles and the user actuatable game elements on the user interface, each game element having a graphical representation on its respective tile, and each tile having a background appearance determined by its tile characteristic; wherein it is determined, on detecting the match game condition, whether at least one tile of the respective tiles associated with the at least three actuatable game elements of the match condition has a tile characteristic indicating an attained background appearance and, if so, modifying the tile characteristic of each tile of the respective tiles associated with the at least three actuatable game elements of the match condition not indicating an attained background appearance to indicate an attained background appearance, and wherein it is identified for each tile of the respective tiles associated with the at least three actuatable game elements of the match condition a respective target tile and determined for each respective target tile identified whether according to a predefined criteria to associate the respective target tile with the modified tile characteristic indicating an attained background appearance; and wherein the tile characteristic associated with at least one of the respective tiles associated with the at least three actuatable game elements of the match condition not indicating an attained background appearance prior to the modification is controlled to indicate a standard background appearance after the tile characteristic has been associated with the respective target tile, wherein the standard background appearance differs from the attained background appearance.
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20. A computer program comprising computer readable instructions stored on a non-transitory computer readable media, the computer readable instructions, when executed by a processor of a computer device, causing a method of controlling a graphical user interface of the computer device to be implemented, the method comprising:
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displaying on a user interface a user actuatable game elements, each user actuatable game element displayed on a respective tile, and detecting user input when a user engages with at least one of said user actuatable game elements in a move; wherein each tile is associated with a tile characteristic which determines a background appearance of the tile; receiving a detected user input and, on detecting a match game condition of at least three user actuatable game elements, controlling the user interface to remove the at least three game elements from their respective locations on the display and generating replacement user game elements for a subsequent move; and rendering the tiles and the user actuatable game elements on the user interface, each game element having a graphical representation on its respective tile, and each tile having a background appearance determined by its tile characteristic; wherein it is determined, on detecting the match game condition, whether at least one tile of the respective tiles associated with the at least three actuatable game elements of the match condition has a tile characteristic indicating an attained background appearance and, if so, modifying the tile characteristic of each tile of the respective tiles associated with the at least three actuatable game elements of the match condition not indicating an attained background appearance to indicate an attained background appearance, and wherein it is identified for each tile of the respective tiles associated with the at least three actuatable game elements of the match condition a respective target tile and determined for each respective target tile identified whether according to a predefined criteria to associate the respective target tile with the modified tile characteristic indicating an attained background appearance; and wherein the tile characteristic associated with at least one of the respective tiles associated with the at least three actuatable game elements of the match condition not indicating an attained background appearance prior to the modification is controlled to indicate a standard background appearance after the tile characteristic has been associated with the respective target tile, wherein the standard background appearance differs from the attained background appearance.
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Specification