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Video game with spreading tile backgrounds for matched tiles

  • US 10,828,558 B2
  • Filed: 02/19/2019
  • Issued: 11/10/2020
  • Est. Priority Date: 02/19/2013
  • Status: Active Grant
First Claim
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1. A computer device comprising:

  • a user interface configured to display user actuatable game elements, each user actuatable game element displayed on a respective tile, and to detect user input when a user engages with at least one of said user actuatable game elements in a move;

    wherein each tile is associated with a tile characteristic which determines a background appearance of the tile;

    a processor configured to receive a detected user input and on detecting a match game condition of at least three user actuatable game elements to control the user interface to remove the at least three game elements from their respective locations on the display and to generate replacement user game elements for a subsequent move; and

    a graphics rendering component operable to render the tiles and the user actuatable game elements on the user interface, each game element having a graphical representation on its respective tile, and each tile having a background appearance determined by its tile characteristic;

    wherein the processor is configured to determine, on detecting the match game condition, whether at least one tile of the respective tiles associated with the at least three actuatable game elements of the match condition has a tile characteristic indicating an attained background appearance and, if so, to modify the tile characteristic of each tile of the respective tiles associated with the at least three actuatable game elements of the match condition not indicating an attained background appearance to indicate an attained background appearance, and wherein the processor is further configured to identify for each tile of the respective tiles associated with the at least three actuatable game elements of the match condition a respective target tile and to determine for each respective target tile identified whether according to a predefined criteria to associate the respective target tile with the modified tile characteristic indicating an attained background appearance; and

    wherein the tile characteristic associated with at least one of the respective tiles associated with the at least three actuatable game elements of the match condition not indicating an attained background appearance prior to the modification is controlled to indicate a standard background appearance after the tile characteristic has been associated with the respective target tile, wherein the standard background appearance differs from the attained background appearance.

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