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Method and apparatus for multi-experience adaptation of media content

  • US 10,839,596 B2
  • Filed: 02/27/2018
  • Issued: 11/17/2020
  • Est. Priority Date: 07/18/2011
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • obtaining, by a recipient device comprising a processing system including a processor, first statistical audio information calculated from a first audio signal that is sensed at a source device of a real world environment;

    obtaining, by the recipient device, second statistical audio information calculated from a second audio signal of a virtual world environment simulated by the recipient device;

    determining, by the recipient device, a difference between the first audio signal of the real world environment and the second audio signal of the virtual world environment according to a difference between the first statistical audio information and the second statistical audio information;

    transcoding, by the recipient device according to the difference, media content from the source device to generate transcoded media content, wherein the transcoding the media content includes modifying a format of the media content; and

    modifying, by the recipient device according to the difference, a presentation of the transcoded media content to mimic the first audio signal of the real world environment at the recipient device, thereby producing a simulated first audio signal, wherein the first audio signal of the real world environment is not part of the media content from the source device, wherein the simulated first audio signal is presented in the virtual world environment as being produced by an object included in the media content from the source device.

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