System and method for cross-platform party formation
First Claim
Patent Images
1. A computer-implemented method comprising:
- receiving, from a client computing device operated by a first user during execution of an instance of a multi-user online game, a request to obtain information identifying users of the multi-user online game as potential members to join or form a multi-user party that includes the first user, wherein the multi-user online game enables the multi-user party to cooperatively play at least a portion of the multi-user online game;
identifying the potential members to join or form the multi-user party, wherein the potential members include at least a second user and a third user of the multi-user online game;
determining a type or a class of computing device used by each of the potential members to access the multi-user online game;
generating a user interface for display to the first user within the multi-user online game, wherein the user interface includes information identifying at least a subset of the potential members and further visually indicates a respective type or class of computing device used by each of the at least a subset of the potential members to access the multi-user online game, wherein the user interface includes identification of the second user and a visual indicator that graphically indicates the type or the class of computing device used by the second user, wherein the user interface further includes a selectable option to add the second user to the multi-user party;
receiving an indication that the selectable option within the user interface has been selected; and
adding the second user to the multi-user party based at least in part on the indication that the selectable option has been selected.
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Accused Products
Abstract
A virtual space is provided to users via client computing devices. Device information related to a client computing platform used by a user to interact with the virtual space may be obtained. Different users using different client computing platforms may be provided with different in-game capabilities such as user roles, content items, levels, and/or other content or actions available for the user in the virtual space based on the client computing platform used by the users to access the virtual space. The device information may be used to facilitate enhanced party formation between users of the virtual space.
74 Citations
20 Claims
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1. A computer-implemented method comprising:
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receiving, from a client computing device operated by a first user during execution of an instance of a multi-user online game, a request to obtain information identifying users of the multi-user online game as potential members to join or form a multi-user party that includes the first user, wherein the multi-user online game enables the multi-user party to cooperatively play at least a portion of the multi-user online game; identifying the potential members to join or form the multi-user party, wherein the potential members include at least a second user and a third user of the multi-user online game; determining a type or a class of computing device used by each of the potential members to access the multi-user online game; generating a user interface for display to the first user within the multi-user online game, wherein the user interface includes information identifying at least a subset of the potential members and further visually indicates a respective type or class of computing device used by each of the at least a subset of the potential members to access the multi-user online game, wherein the user interface includes identification of the second user and a visual indicator that graphically indicates the type or the class of computing device used by the second user, wherein the user interface further includes a selectable option to add the second user to the multi-user party; receiving an indication that the selectable option within the user interface has been selected; and adding the second user to the multi-user party based at least in part on the indication that the selectable option has been selected. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system comprising:
one or more physical processors configured with machine-readable instructions to perform operations comprising; receiving, from a client computing device operated by a first user during execution of an instance of a multi-user online game, a request to obtain information identifying users of the multi-user online game as potential members to join or form a multi-user party that includes the first user, wherein the multi-user online game enables the multi-user party to cooperatively play at least a portion of the multi-user online game; identifying the potential members to join or form the multi-user party, wherein the potential members include at least a second user of the multi-user online game; determining a type or a class of computing device used by each of the potential members to access the multi-user online game; generating a user interface for display to the first user within the multi-user online game, wherein the user interface includes information identifying at least a subset of the potential members and further visually indicates a respective type or class of computing device used by each of the at least a subset of the potential members to access the multi-user online game, wherein the user interface includes identification of the second user and a visual indicator that graphically indicates the type or the class of computing device used by the second user, wherein the user interface further includes a selectable option to add the second user to the multi-user party; receiving an indication that the selectable option within the user interface has been selected; and adding the second user to the multi-user party based at least in part on the indication that the selectable option has been selected. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A non-transitory storage medium storing machine-readable instructions that, when executed by one or more computer systems, configure the one or more computer systems to perform operations comprising:
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receiving, from a client computing device operated by a first user during execution of an instance of a multi-user online game, a request to obtain information identifying users of the multi-user online game as potential members to join or form a multi-user party that includes the first user, wherein the multi-user online game enables the multi-user party to cooperatively play at least a portion of the multi-user online game; identifying the potential members to join or form the multi-user party, wherein the potential members include at least a second user of the multi-user online game; determining a type or a class of computing device used by each of the potential members to access the multi-user online game; generating a user interface for display to the first user within the multi-user online game, wherein the user interface includes information identifying at least a subset of the potential members and further visually indicates a respective type or class of computing device used by each of the at least a subset of the potential members to access the multi-user online game, wherein the user interface includes identification of the second user and a visual indicator that graphically indicates the type or the class of computing device used by the second user, wherein the user interface further includes a selectable option to add the second user to the multi-user party; receiving an indication that the selectable option within the user interface has been selected; and adding the second user to the multi-user party based at least in part on the indication that the selectable option has been selected. - View Dependent Claims (18, 19, 20)
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Specification