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System and method for cross-platform party formation

  • US 10,843,086 B2
  • Filed: 08/26/2019
  • Issued: 11/24/2020
  • Est. Priority Date: 11/19/2013
  • Status: Active Grant
First Claim
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1. A computer-implemented method comprising:

  • receiving, from a client computing device operated by a first user during execution of an instance of a multi-user online game, a request to obtain information identifying users of the multi-user online game as potential members to join or form a multi-user party that includes the first user, wherein the multi-user online game enables the multi-user party to cooperatively play at least a portion of the multi-user online game;

    identifying the potential members to join or form the multi-user party, wherein the potential members include at least a second user and a third user of the multi-user online game;

    determining a type or a class of computing device used by each of the potential members to access the multi-user online game;

    generating a user interface for display to the first user within the multi-user online game, wherein the user interface includes information identifying at least a subset of the potential members and further visually indicates a respective type or class of computing device used by each of the at least a subset of the potential members to access the multi-user online game, wherein the user interface includes identification of the second user and a visual indicator that graphically indicates the type or the class of computing device used by the second user, wherein the user interface further includes a selectable option to add the second user to the multi-user party;

    receiving an indication that the selectable option within the user interface has been selected; and

    adding the second user to the multi-user party based at least in part on the indication that the selectable option has been selected.

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