Gaming device
First Claim
1. A gaming device comprising:
- a controller;
an aiming unit configured to generate infrared light signals, wherein the aiming unit comprises a reload lever configured to load a default number of shots in the aiming unit when pressed;
a receiver configured to detect the generated infrared light signals; and
one or more lights configured to indicate one or more states of the aiming unit, whereinthe controller is configured to engage the aiming unit in a stealth mode in which the one or more lights are switched off, and wherein the controller is configured to engage the stealth mode in the aiming unit when the reload lever is pressed for a predetermined period of time.
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Accused Products
Abstract
The present invention provides a gaining device for playing a game of laser tag. The gaining device includes a controller configured to control and coordinate functions between various components thereof. The gaining device includes an aiming unit configured to generate infrared light signals and a receiver configured to detect the generated infrared light signals. The gaining device includes a targeting unit configured to generate a vibration when the receiver in the targeting unit detects infrared light signals. The gaining device further includes one or more lights configured to indicate one or more states of the aiming unit and targeting unit. The controller is configured to engage the aiming unit and targeting unit in a stealth mode in which the one or more lights are switched off.
13 Citations
15 Claims
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1. A gaming device comprising:
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a controller; an aiming unit configured to generate infrared light signals, wherein the aiming unit comprises a reload lever configured to load a default number of shots in the aiming unit when pressed; a receiver configured to detect the generated infrared light signals; and one or more lights configured to indicate one or more states of the aiming unit, wherein the controller is configured to engage the aiming unit in a stealth mode in which the one or more lights are switched off, and wherein the controller is configured to engage the stealth mode in the aiming unit when the reload lever is pressed for a predetermined period of time. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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Specification