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Game server, recording medium for storing game action control program, network game action control method and network action control program

  • US 20020160824A1
  • Filed: 04/25/2002
  • Published: 10/31/2002
  • Est. Priority Date: 04/27/2001
  • Status: Active Grant
First Claim
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1. A game server that transmits and receives information to and from a plurality of terminal devices over a network, wherein said game server comprising:

  • a memory;

    member information processing means for associating identifying information regarding three or more terminal devices and for storing the associated information in said memory as a team;

    member information deletion means for transmitting a member deletion request regarding one terminal device belonging to the team from the another one of said terminal devices belonging to said team to the other terminal devices belonging to said team and for deleting the identifying information of said one of the terminal device from said memory based on the responses from each terminal device in regard to said member deletion request; and

    member replacement means for transmitting a member admission request from one terminal device belonging to said team to the other terminal devices belonging to said team, selecting a terminal device that does not belong to said team and satisfies admission criteria included in said member admission request based on the responses from the other terminal devices to said member admission request, and for storing the identifying information regarding the selected terminal device in said memory as a member of said team.

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