Biometric enabled casino gaming system
First Claim
1. A system for tracking game play frequency in a casino game, said system including:
- a central server networked to a game unit, said central server storing personal information and registration biometric data of a player, said personal information including accrued comp point information; and
a kiosk associated with said game unit, said kiosk including a biometric reader for receiving a biometric identifier of a player, at least one of said central server and said kiosk comparing said registration biometric data with game unit biometric data extracted from said biometric identifier to determine comp points based on game play on said game unit.
1 Assignment
0 Petitions
Accused Products
Abstract
A system for tracking game play frequency in a casino game, said system including a central server networked to a game unit, and a kiosk associated with the game unit. The central server stores personal information and registration biometric data of a player, wherein the personal information includes accrued comp point information. The kiosk includes a biometric reader for receiving a biometric identifier of a player, at least one of the central server and the kiosk compares the registration biometric data with game unit biometric data extracted from the biometric identifier to determine comp points based on game play on the game unit.
105 Citations
20 Claims
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1. A system for tracking game play frequency in a casino game, said system including:
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a central server networked to a game unit, said central server storing personal information and registration biometric data of a player, said personal information including accrued comp point information; and
a kiosk associated with said game unit, said kiosk including a biometric reader for receiving a biometric identifier of a player, at least one of said central server and said kiosk comparing said registration biometric data with game unit biometric data extracted from said biometric identifier to determine comp points based on game play on said game unit. - View Dependent Claims (2, 4, 5, 6, 7, 8)
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3. The system of claim lwherein said game unit is at least one of a slot, video poker, keno, bingo, blackjack, roulette and craps unit.
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9. An improved method of tracking game play frequency in a casino gaming system, said method including:
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registering a first set of biometric data;
associating the first set of biometric data with personal information including comp information;
inputting a second set of biometric data into a kiosk that is associated with a game unit;
comparing the first set of biometric data with the second set of biometric data; and
determining access to the personal information based on whether the first set of biometric data matches the second set of biometric data. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 18, 19, 20)
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17. A system for tracking game play frequency in a casino game, said system including:
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a central server networked to a game unit, said central server storing personal information and first biometric data of a player, said personal information including accrued comp point information;
an account chip card storing at least said first biometric data and account information;
a kiosk associated with said game unit, said kiosk including a biometric reader for receiving a biometric identifier of a player and a card reader for receiving said account chip card, at least one of said central server and said kiosk comparing said first biometric data with second biometric data extracted from said biometric identifier to determine comp points based on game play on said game unit, and at least one of said kiosk and central server comparing said second biometric data and said first biometric data to determine access to said account information.
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Specification