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System and method for distributing a multi-client game/application over a communications network

  • US 20030008712A1
  • Filed: 06/04/2002
  • Published: 01/09/2003
  • Est. Priority Date: 06/04/2001
  • Status: Abandoned Application
First Claim
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1. A distributed gaming system, comprising:

  • a first server operable for communicating with at least a first player, the first server having a data set comprising, a set of data relating to the first player; and

    a second server operable for communicating with at least a second player, the second server having a data set comprising, a set of data relating to the second player, and at least a portion of the set of data relating to the first player, the at least a portion of the set of data relating to the first player received from the first server and for communication from the second server to the second player.

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