Virtual reality systems and methods
First Claim
1. A virtual reality system, comprising:
- at least one virtual reality environment user equipment;
at least one virtual reality environment core system in wireless communication with the at least one virtual reality environment user equipment; and
a virtual reality environment episode management entity, in communication with the at least one virtual reality environment core system, wherein the virtual reality environment episode management entity is operative to forward virtual reality data representing an environment to the at least one virtual reality environment user equipment, thereby facilitating a virtual reality episode.
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Accused Products
Abstract
Virtual reality system facilitating the setup and conduction of a virtual reality episode by receiving virtual reality data captured by virtual reality environment (VRE) user equipment, and transmitting the virtual reality data via a network to other virtual reality components capable of presenting the virtual reality data. The setup and conduction of the virtual reality episode occurs in real-time, such that a user can participate in an episode that represents events presently occurring in an environment. The VRE user equipment includes wireless devices such that one or more mobile users at a plurality of locations may simultaneously participate in a virtual reality episode.
131 Citations
19 Claims
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1. A virtual reality system, comprising:
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at least one virtual reality environment user equipment;
at least one virtual reality environment core system in wireless communication with the at least one virtual reality environment user equipment; and
a virtual reality environment episode management entity, in communication with the at least one virtual reality environment core system, wherein the virtual reality environment episode management entity is operative to forward virtual reality data representing an environment to the at least one virtual reality environment user equipment, thereby facilitating a virtual reality episode. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of enabling the real-time conduction of a real-time virtual reality episode, comprising:
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receiving real time virtual reality data at a virtual reality environment (VRE) episode management entity, wherein the virtual reality data is representative of an actual physical environment;
determining, at the VRE episode management entity, that the virtual reality data is associated with a virtual reality episode; and
forwarding at least a portion of the virtual reality data to a VRE user equipment participating in the virtual reality episode, wherein the VRE user equipment is in wireless communication with the VRE episode management entity. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A virtual reality system that enables the real-time conduction of a virtual reality episode, comprising:
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at least one virtual reality environment user equipment (VUE), associated with at least one user;
at least one virtual reality environment core system (VCS), wherein the at least one VCS has a pre-existing relationship with one of the at least one VUE and the at least one user; and
a virtual reality environment episode management entity (VEME), in communication with the at least one user and the VCS, wherein the VEME forwards real-time virtual reality data representative of an actual physical environment to the at least one VUE associated with the at least one user.
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17. A method of participating in a real-time virtual reality episode, comprising;
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providing a virtual reality environment (VRE) user equipment, wherein the VRE user equipment captures virtual reality data representing an actual physical environment associated with a first user; and
wirelessly transmitting the virtual reality data to a second user participating in the virtual reality episode, where the second user is geographically remote from the first user. - View Dependent Claims (18, 19)
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Specification