Slot driven video story
First Claim
1. A gaming device for providing a video payout, said gaming device comprising:
- memory means for storing payouts, each payout corresponding to a gaming result;
gaming means, responsive to a player input, for providing a gaming result for each play;
video payout means for providing a video payout to said player, wherein said video payout is a presentation of video information displayed to said player; and
processor means, coupled to said gaming means and responsive to each said gaming result, for selecting from said memory means a payout in accord with said gaming result and causing said video payout means to provide video information based on said payout.
4 Assignments
0 Petitions
Accused Products
Abstract
A gaming system includes a network server connected to a plurality of gaming devices that are adapted to provide a video payout on each play based on a set of payout parameters. Memory at each gaming device stores payout parameters that correspond to each possible gaming result or outcome. When a play is initiated by a player, a gaming result is generated at a gaming device. The gaming device responds by accessing a corresponding payout parameter from the memory which may be a monetary amount, a video presentation segment or a combination thereof. If the payout is video, the network server receives the payout parameter and transmits video presentation segment to the gaming device accordingly. The gaming device then provides a video payout, in the form of displayed video presentation, to the player. The player thus receives at least one form of payment on each play.
24 Citations
60 Claims
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1. A gaming device for providing a video payout, said gaming device comprising:
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memory means for storing payouts, each payout corresponding to a gaming result;
gaming means, responsive to a player input, for providing a gaming result for each play;
video payout means for providing a video payout to said player, wherein said video payout is a presentation of video information displayed to said player; and
processor means, coupled to said gaming means and responsive to each said gaming result, for selecting from said memory means a payout in accord with said gaming result and causing said video payout means to provide video information based on said payout. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method of operating a gaming device which provides, at least, a video payout, said video payout based on a set of payouts and being a presentation of video information displayed to a player, said gaming device including memory means for storing payouts corresponding to gaming results, said method comprising the steps of:
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a) initiating a play of said gaming device in response to a user input;
b) generating a gaming result in response to said play; and
c) selecting a payout corresponding to said gaming result; and
d) providing video information to said player based on said payout. - View Dependent Claims (12, 13, 14, 15, 16, 17)
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18. A method of playing a gaming device which provides, at least, a video payout including a presentation of video information, said method comprising the steps:
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(a) initiating a play;
(b) receiving a gaming result in response to said play; and
(c) receiving a video payout, as a presentation of video information, in accordance with each said gaming result. - View Dependent Claims (19)
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20. A gaming system comprising:
a network server, coupled to a plurality of gaming devices, said network server including server processor means for;
(i) monitoring a specific gaming device to detect an occurrence of a payout, and (ii) providing video payout data to said specific gaming device, in response to a payout and in accord with a gaming result; and
said plurality of gaming devices, each adapted to provide a video payout based on a set of payouts, each gaming device further comprising;
memory means for storing payouts, each payout corresponding to a gaming result;
gaming means, responsive to a user input, for providing a gaming result;
processor means, coupled to said gaming means and responsive to said gaming result, for accessing from said memory means a payout in accord with said gaming result; and
payout means for providing video information in response to said payout and upon receipt of said video payout data from said server - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29)
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30. A gaming device, connected to a network server, for providing a payout based on a set of payouts, said network server including server processor means for monitoring said gaming device to detect an occurrence of a payout at said gaming device and, in response to each said payout, providing video payout data to said gaming device, said gaming device further comprising:
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memory means for storing payouts, each payout corresponding to a gaming result;
gaming means, responsive to a user input, for providing a gaming result;
device processor means, coupled to said gaming means and responsive to said gaming result, for accessing from said memory means a payout in accord with said gaming result; and
video payout means for providing a video payout to said player in accordance with said last-recited payout and video payout data received from said network server.
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31. A network server for controlling a plurality of gaming devices, each gaming device adapted to provide a payout on each play based on a set of payout parameters, each gaming device including video payout means for providing a video payout, said video payout being a presentation of video information displayed to a player, said network server comprising:
server processor means;
for monitoring a specific gaming device to detect an occurrence of a payout parameter; and
in response to said payout parameter, for causing a video payout means at said specific gaming device to provide a video payout, in accordance with said payout parameter. - View Dependent Claims (32, 33, 34, 35, 36, 37)
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38. A memory media for operation in conjunction with a network server to provide control functions for connected gaming devices that are adapted to provide a payout on each play, based on a set of payout parameters, said network server including video memory means for storing video information, each gaming device including an input means for receiving player inputs which are transmitted to said network server and a video payout means for providing a video payout, said video payout being a presentation of video information displayed to a player, said memory media comprising:
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a) means operating in conjunction with said network server for monitoring each of said gaming devices to detect an occurrence of a payout parameter; and
b) means operating in conjunction with said network server and responsive to said payout parameter at a specific gaming device, for causing said payout means to provide a video payout. - View Dependent Claims (39, 40, 41, 42)
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43. A gaming device for providing a payout on each play based on a set of payout conditions, said payout being either a monetary Layout or a video payout, said video payout being a presentation of video information, said gaming device comprising:
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memory means for storing payouts, each payout corresponding to a possible gaming result;
gaming means, responsive to a player input, for providing a gaming result for each play;
payout means for providing a payout on each play, either as a monetary payout or a video payout; and
processor means, coupled to said gaming means and responsive to each said gaming result, for selecting from said memory means a payout in accord with said gaming result and causing said payout means to provide said last-recited payout.
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44. A gaming machine of the type wherein a paid play generates an outcome determined at least in part by a set of payout conditions, said gaming machine comprising:
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a first set of payout conditions defining a first set of outcomes that result in a monetary payout; and
a second set of payout conditions defining a second set of outcomes that result in a display of video information. - View Dependent Claims (45, 46, 47, 48, 49)
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50. A method of playing a gaming machine of the type wherein a play generates an outcome determined at least in part by a set of payout conditions, said method comprising the steps of:
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initiating a play of said gaming machine;
receiving in response to a first set of outcomes monetary rewards; and
receiving in response to a second set of outcomes partial, sequential clips of video entertainment. - View Dependent Claims (51)
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52. A gaming system, comprising:
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a computer server, including means for storing video information, means for receiving a player identifier from a selected gaming machine, means for receiving an outcome from said selected gaming machine, and means for selecting a clip from said video information responsive to said player identifier and to said outcome, means for transmitting said clip to said selected gaming machine; and
a plurality of gaming machines connected to said computer server, each of said plurality of gaming machines of the type wherein a play generates an outcome determined at least in part by a set of payout conditions, each of said plurality of gaming machines including means for transmitting said player identifier to said computer server, means for receiving said clip of video information from said server, a first set of stored payout conditions defining a first set of outcomes that result in a monetary payout, a second set of stored payout conditions defining a second set of outcomes that initiate the display of said clip of video information, and a video display connected to display said clip of video information upon the occurrence one of said second set of outcomes;
whereby said selected gaming machine transmits said player identifier and said outcome to said computer server and receives responsive to said player identifier and said outcome said clip of video for display on said video display. - View Dependent Claims (53)
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54. A computer server for controlling a plurality of gaming machines, each of said plurality of gaming machines of the type wherein a play generates an outcome determined at least in part by a set of payout conditions, said computer server comprising:
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electronic memory; and
a processor connected to said electronic memory;
said electronic memory containing entertainment-oriented video information, player identifiers, and a history of video clips displayed to player identifiers;
said processor operative with instructions from said electronic memory to receive from a gaming machine an outcome, receive from said gaming machine a player identifier, select, responsive to said outcome and said player identifier, a sequential clip from said video information, and initiate the transmission of said sequential clip of video information to said gaming machine.
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55. A gaming machine which provides a payout for every paid play, comprising:
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means for receiving payments;
means for generating plays responsive to said payments, each of said plays including a random number;
means responsive to each of the random numbers for providing corresponding outcomes;
means for selecting a payout for every outcome; and
means for providing said payout to a player;
whereby every paid play of said gaming machine results in a provision of a payout to a player. - View Dependent Claims (56, 57)
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58. A gaming machine which provides a payout for every paid play, comprising:
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means for receiving payments;
means for generating plays responsive to said payments, each of said plays including a random number;
means responsive to each of the random numbers for providing corresponding outcomes;
a lookup table for associating outcomes with corresponding payouts, said lookup table including a corresponding payout for every possible outcome; and
means for providing said payout to a player;
whereby every paid play of said gaming machine results in a provision of a payout to a player. - View Dependent Claims (59, 60)
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Specification