Method and system for providing access to and administering online gaming leagues and tournaments
First Claim
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1. An tournament system for playing online computer games, the tournament system comprising:
- a league engine for permitting users of an online gaming system to create and manage an online gaming league, the league engine providing access to league information to members of the league;
a game engine for controlling play of the online games; and
a tournament engine enabling league members to create and participate in online gaming tournaments, the tournament engine recording results of online games played by members and managing progress of the online gaming tournament.
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Abstract
An online gaming system operative in a client-server environment is provided in which users are provided comprehensive tools and functionalities for creating and managing online gaming leagues in which a group of member users can play the online games with and against one another in a scheduled and organized fashion. Moreover, said online gaming system enables users to create tournaments in which member users compete against one another in various tournament schemes, and records game results so as to rank and rate players relative to one another.
279 Citations
20 Claims
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1. An tournament system for playing online computer games, the tournament system comprising:
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a league engine for permitting users of an online gaming system to create and manage an online gaming league, the league engine providing access to league information to members of the league;
a game engine for controlling play of the online games; and
a tournament engine enabling league members to create and participate in online gaming tournaments, the tournament engine recording results of online games played by members and managing progress of the online gaming tournament. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method of administering an online gaming tournament in which a plurality of users access an online gaming system via a network;
- the method comprising;
providing access to a gaming environment via a communications network, wherein the gaming environment comprises a plurality of user created game rooms for playing selected online games, the online gaming system providing the functionality and user interface to enable game play;
enabling a user of the online gaming system to create a league in which at least a portion of said plurality of users are members of the league; and
enabling members of the league to create an online gaming tournament in which members play a selected online game against one another in a tournament format, the members of the league customizing the tournament format as desired. - View Dependent Claims (15, 16, 17, 18, 19, 20)
- the method comprising;
Specification