Interactive paly device and method
First Claim
1. A toy vehicle comprising:
- vehicle chassis or frame having a plurality of wheels, motor driving at least one wheel of the vehicle, input control means to enable a player to control the motor and/or interact with the vehicle, and additional means to control the operation of said motor independent of the input control means.
2 Assignments
0 Petitions
Accused Products
Abstract
An interactive play device, method and apparatus, is disclosed which includes means to generate a plurality of interactions, entry control means, means to store responses to interactions and control means to select the next interaction based on memorized responses. One object of this invention is to provide a new class of interactive play devices, which is founded on personalizing a play device so that its current functionality is based on past interactions with a player rather than providing an identical operation or a randomly activated function each time the device is turned “on.” The invention also provides a plurality of toy devices, which operate in a plurality of states that mimic human behavior. A preferred embodiment discloses an interactive doll device, which generates interactions that require responses from the player. The responses are memorized by the doll device and are used to select the next interaction. An alternate embodiment discloses an interactive toy car device, which uses the same concept of memorizing responses to interactions to generate the next interaction. Both the doll and car play devices are controlled by a generic flow diagram disclosed in the specification.
11 Citations
25 Claims
-
1. A toy vehicle comprising:
-
vehicle chassis or frame having a plurality of wheels, motor driving at least one wheel of the vehicle, input control means to enable a player to control the motor and/or interact with the vehicle, and additional means to control the operation of said motor independent of the input control means. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
-
-
10. A toy vehicle comprising:
-
vehicle chassis or frame having a plurality of wheels, motor driving at least one wheel of the vehicle, input control mechanisms to enable a player to control the motor and/or interact with the vehicle, a microprocessor, a control logic executed on a processor to control the operation of the vehicle, a control logic segment that generates interactions with the user of the vehicle, and a control logic segment that controls the operation of said motor independent of the input control mechanisms, and based on user'"'"'s responses to interactions. - View Dependent Claims (11, 12, 13, 14, 15)
-
-
16. A toy vehicle comprising:
-
vehicle chassis or frame having a plurality of wheels, motor driving at least one wheel of the vehicle, input control mechanisms to enable a player to control the motor and/or interact with the vehicle, a microprocessor, a software program executed on a processor to control the operation of the vehicle, a program segment that generates interactions with the user of the vehicle, computer memory to store user'"'"'s responses to interactions, a program segment that derives or defines knowledge information, which includes normal responses to interactions, and a program segment that controls the operation of said motor independent of the input control mechanisms, and based on evaluating user'"'"'s responses to interactions, and comparing such responses to normal responses. - View Dependent Claims (17, 18, 19, 20, 21)
-
-
22. A toy vehicle comprising:
-
vehicle chassis or frame having a plurality of wheels, motor driving at least one wheel of the vehicle, input control mechanisms to enable a player to control the motor and/or interact with the vehicle, a microprocessor, a software program executed on a processor to control the operation of the vehicle, a program segment that generates interactions with the user of the vehicle, and a program segment that controls the vehicle to operate in a plurality of states, including a first state during which the operation of said motor is independent of the input control mechanisms, and a second state during which the vehicle executes one or more pre-programmed movements that are not responsive to the input control mechanisms. - View Dependent Claims (23, 24, 25)
-
Specification