Interactive narrative operated by introducing encounter events
First Claim
1. A method for executing and presenting an interactive narrative, one that allows a user of the invention to actively determine the sequence of a narrative'"'"'s events, comprising:
- (a) a simulated environment where the narrative occurs;
(b) simulated, autonomous characters who are involved in the narrative;
(c) elements identified which could be introduced into the narrative;
(d) presenting a list of the elements to the user;
(e) allowing the user to choose from the list of elements;
(g) advancing the narrative by enacting events resulting from elements introduced;
(f) modify or update, indirectly, the simulated characters and other objects involved in the event enacted as a result of the user'"'"'s choice;
whereby the user of the invention controls the course of the narrative, but not necessarily the characters.
0 Assignments
0 Petitions
Accused Products
Abstract
An interactive presentation and/or entertainment system, such as interactive personal computer software and/or interactive, live theater, allows participants to determine the events that occur throughout a story. Given simulated environments and story characters within them, the player introduces elements, picked from a list, which advances the narrative, event by event. Feedback about the current state of the situation or characters provides motivation to choose subsequent events. These events change situations, environments, and/or the characters within the narrative. As a result, greater flexibility and control with less confusion is achieved over previous methods and apparatuses. The story can be rewound and/or played with different choices, resulting in different outcomes. Source image/sound/description data may include prerecorded video, prerecorded audio, prewritten description, live acting, computer-based audio, computer-based imagery, computer-generated dialogue, and/or computer-generated characters. The range of events available are limited only by the design of the narrative, not this apparatus.
81 Citations
15 Claims
-
1. A method for executing and presenting an interactive narrative, one that allows a user of the invention to actively determine the sequence of a narrative'"'"'s events, comprising:
-
(a) a simulated environment where the narrative occurs;
(b) simulated, autonomous characters who are involved in the narrative;
(c) elements identified which could be introduced into the narrative;
(d) presenting a list of the elements to the user;
(e) allowing the user to choose from the list of elements;
(g) advancing the narrative by enacting events resulting from elements introduced;
(f) modify or update, indirectly, the simulated characters and other objects involved in the event enacted as a result of the user'"'"'s choice;
whereby the user of the invention controls the course of the narrative, but not necessarily the characters. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
-
- 10. A method of providing feedback about a simulated character'"'"'s attributes, mindset, behavior, inventory or other status, presented within an interactive narrative in which users introduce elements to advance the story, such that users of this invention are better prepared to choose elements for advancing the narrative.
- 12. A method of restoring from its current state to a previous state, an interactive narrative in which users introduce elements to advance the story, by skipping backwards individual or multiple steps of the sequence of events already presented, allowing the user to reverse or rewind the narrative.
Specification