Gaming concept for wireless terminals
First Claim
1. A method of handling multi party games played on a plurality of wireless terminals, comprising:
- opening a game application in an inviting wireless terminal, setting game settings including selection of the game;
identifying at least one further wireless terminal as a game party, inviting said at least one further wireless terminal to participate in said multi party game by sending an invitation message, said invitation message includes said game settings, receiving said invitation message in said least one further wireless terminal, accept the invitation, whereby the received game settings are transferred to a game application in said at least one further wireless terminal for multi party game, whereby the game session is carried out by exchanging game inputs in turns by sending messages to the other game parties based on the game settings set by the invitating party.
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Accused Products
Abstract
A multi party game is played on a plurality of wireless terminals. The game is initiated by opening a game application in a first wireless terminal and identifying at least one further wireless terminal as a game party. The at least one further wireless terminal is invited to participate in said multi party game by sending an invitation message. Upon reception of this invitation message, the game application in the invited wireless terminal opens the game application and stores the information about the inviting terminal for use in the further communication. The replying to said invitation message by establishing an message exchange session, said messages are send based on the information present in the invitation message, and contains user entered draws in the multi party game.
156 Citations
38 Claims
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1. A method of handling multi party games played on a plurality of wireless terminals, comprising:
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opening a game application in an inviting wireless terminal, setting game settings including selection of the game;
identifying at least one further wireless terminal as a game party, inviting said at least one further wireless terminal to participate in said multi party game by sending an invitation message, said invitation message includes said game settings, receiving said invitation message in said least one further wireless terminal, accept the invitation, whereby the received game settings are transferred to a game application in said at least one further wireless terminal for multi party game, whereby the game session is carried out by exchanging game inputs in turns by sending messages to the other game parties based on the game settings set by the invitating party. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method of handling multi party games played on a plurality of wireless terminals, comprising:
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opening a game application in a first wireless terminal, identifying at least one further wireless terminal as a game party, inviting said at least one further wireless terminal to participate in said multi party game by sending an invitation message, said invitation message identifies the first wireless terminal, receiving said invitation message in said least one further wireless terminal, opening a game application in said at least one further wireless terminal for multi party game, replying to said invitation message by establishing an message exchange session, said messages are send based on the information present in the invitation message, and contains user entered draws in the multi party game. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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19. A method of handling two party games played between two wireless terminals, comprising:
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opening a game application in a first, inviting wireless terminal, identifying second wireless terminal as a second game party, inviting said second wireless terminal to participate in said game by sending an invitation message, said invitation message identifies the inviting wireless terminal, receiving said invitation message in said invited wireless terminal, opening a game application in said invited wireless terminal for the game, replying to said invitation message by establishing an message exchange session, said messages are send based on the information present in the invitation message, and contains user entered draws in the game. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27)
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28. A wireless terminal having comprising
a game application for handling multi-party game played between at least two wireless terminals, said game application, when opening a new game session from a first wireless terminals, has a user interface allowing the user to identify at least one further wireless terminal as further game parties, memory means for storing information about the invited further parties and the selected game application, a message application for sending message content to at least one further wireless terminal, said game application when a game move and identification of at least one further wireless terminal has been entered, transfers these data automatically to the message application.
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29. A wireless terminal 28, and comprising
a game library containing at least one executable software code for the individual games, and game session library containing information about games parties, identification of the game of the game session, and status information based on game moves carried out.
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30. A wireless terminal 28, wherein the multi-party game is a two party game, and is selected from a group of games including:
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chess, noughts and crosses, othello, and backgammon. - View Dependent Claims (31, 32, 33, 34)
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Specification