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System for real-time game network tracking

  • US 20040214622A1
  • Filed: 01/08/2004
  • Published: 10/28/2004
  • Est. Priority Date: 01/08/2003
  • Status: Active Grant
First Claim
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1. A gaming network, comprising:

  • a plurality of gaming machines;

    one or more information servers coupled to the plurality of gaming machines, the one or more information servers structured to store data related to the plurality of gaming machines and related to players of the gaming machines, and to generate data for use on the gaming network;

    a secure wireless server coupled to the one or more information servers;

    one or more secure wireless receivers structured to couple to the secure wireless server; and

    an image generator coupled to the one or more information servers and to the secure wireless server, the image generator structured to generate an image for display on one or more of the receivers, the image including data stored on the one or more information servers.

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