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System, computer product and method for enabling multi-player gaming on a wireless device

  • US 20050026697A1
  • Filed: 07/30/2004
  • Published: 02/03/2005
  • Est. Priority Date: 07/30/2003
  • Status: Abandoned Application
First Claim
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1. A method for providing multi-player gaming on a wireless device comprising the steps of:

  • (a) Providing on the wireless device a wireless application that enables a user associated with the wireless device to send and receive a plurality of communications defining one or more steps involved in playing a game to at least one remote network-connected device consisting of at least one of a remote wireless device, an artificial intelligence player and/or a remote client computer, via an intermediary server, the at least one remote network-connected device being linked to a wireless application generally corresponding to the wireless application;

    (b) Sending a request for multi-player gaming to the intermediary server from the wireless device;

    (c) In response to (b), matching the user associated with the wireless device with at least one other player associated with the at least one remote network-connected device, by operation of a matching facility linked to the intermediary server;

    (d) Activating a multi-player game linked to the wireless application, thereby enabling the user to make one or more initial moves by providing input to the wireless application, thereby engaging the wireless application to assemble a gaming communication, and deliver the gaming communication to the intermediary server; and

    (e) Each of the user and the at least one other player thereafter polling the intermediary server for a plurality of gaming communications consisting of moves from the at least one network-connected device, said gaming communications being interpreted by the wireless application in accordance with the multi-player game, and in response to such game communications, each of the user and the at least one other player making further moves by providing input to the wireless application or the corresponding wireless application, thereby engaging the wireless application or the corresponding wireless application to assemble further gaming communications, and deliver the further gaming communications to the intermediary server, until an end game defined by the multi-player game is achieved.

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