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Method and system for defining and controlling algorithmic elements in a graphics display system

  • US 20050086669A1
  • Filed: 10/22/2004
  • Published: 04/21/2005
  • Est. Priority Date: 03/07/2000
  • Status: Active Grant
First Claim
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1. A method for processing data in a graphics system by a graphics processing unit (GPU) on behalf of a host, comprising:

  • receiving by the GPU at least one host application programming interface (API) call and unpacking a plurality of algorithmic elements from the host API call; and

    mapping the unpacked plurality of algorithmic elements to at least one computational subunit of the GPU, thereby readying the at least one computational subunit to perform the functionality defined by the plurality of algorithmic elements.

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