Communication game device
First Claim
1. A communication game device comprising:
- a data processing section, a program storage section for storing a control program for controlling said communication game device, an image storage section for storing a picture ID and a character picture associated with the picture ID, a controlling element operated by a game player, a parameter storage section for storing a parameter including the picture ID, a device ID given by said data processing section to said communication game device based on the control program, and arbitrary data given by the game player using said controlling element, a displaying element for displaying the character picture retrieved by said data processing section from said image storage section corresponding to the picture ID stored in said parameter storage section, a communicating element capable of communicating the parameters stored in said parameter storage section to another communication game device, a communication partner memory section for storing a parameter of said another communication device according to a device ID and a name received by said receiving section, wherein said data processing section is capable of;
controlling the communication game device based on the control program stored in said program storage section so as to display a list of parameters stored in said communication partner memory section, determining whether the parameter has been stored in said communication partner memory section when said receiving element receives a parameter transmitted by another communication game device, renewing the parameter stored in said parameter storage section if said data processing section determines that the parameter transmitted has been stored in said communication partner memory section, and adding new information if said data processing section determines that the parameter transmitted has not been stored in said communication partner memory section.
2 Assignments
0 Petitions
Accused Products
Abstract
A communication game device which is disclosed can communicate with another game device, memorize the information about a communication partner at the time of the communication, and offer the communication game device which can process information for the succeeding game to be reflected in the contents of a game or the simulation. The communication game device has a processing section, a program storage part which memorizes a control program, an image storage section which memorizes character pictures matched with picture IDs, and controlling elements which can be operated by a game player. When the player'"'"'s game device receives parameters from another communication game device, the parameters are stored or the data is renewed. If a parameter containing a body ID and the same body ID as arbitrary data is not stored, the arbitrary data in the parameter is memorized. If the parameter has been memorized, it is updated.
32 Citations
18 Claims
-
1. A communication game device comprising:
-
a data processing section, a program storage section for storing a control program for controlling said communication game device, an image storage section for storing a picture ID and a character picture associated with the picture ID, a controlling element operated by a game player, a parameter storage section for storing a parameter including the picture ID, a device ID given by said data processing section to said communication game device based on the control program, and arbitrary data given by the game player using said controlling element, a displaying element for displaying the character picture retrieved by said data processing section from said image storage section corresponding to the picture ID stored in said parameter storage section, a communicating element capable of communicating the parameters stored in said parameter storage section to another communication game device, a communication partner memory section for storing a parameter of said another communication device according to a device ID and a name received by said receiving section, wherein said data processing section is capable of;
controlling the communication game device based on the control program stored in said program storage section so as to display a list of parameters stored in said communication partner memory section, determining whether the parameter has been stored in said communication partner memory section when said receiving element receives a parameter transmitted by another communication game device, renewing the parameter stored in said parameter storage section if said data processing section determines that the parameter transmitted has been stored in said communication partner memory section, and adding new information if said data processing section determines that the parameter transmitted has not been stored in said communication partner memory section. - View Dependent Claims (2, 3, 4, 5, 6)
-
-
7. A communication game device comprising:
-
a data processing section, a program storage section for storing a control program for controlling said communication game device, an image storage section for storing a picture ID and a character picture associated with the picture ID, a parameter storage section for storing a parameter including the picture ID, a device ID given by said data processing section to said communication game device based on the control program, and arbitrary data given by a user, a communication partner memory section for storing a parameter of another communication device according to a device ID and a character name, a displaying element for displaying the character picture retrieved by said data processing section from said image storage section corresponding to the picture ID stored in said parameter storage section, a communicating element capable of communicating the parameters stored in said parameter storage section to another communication game device, and a controlling element manually operable to enter the arbitrary data.
-
-
8. A communication game device comprising:
-
a processing unit including;
a data processing section, a program storage section for storing a control program for controlling said communication game device, an image storage section for storing a picture ID and a character picture associated with the picture ID, a non-volatile memory including;
a parameter storage section for storing at least one parameter including the picture ID, a device ID given by said data processing section to said communication game device based on the control program and arbitrary data input by a game player, and a communication partner memory section for storing a parameter of said another communication device by device ID and character name, a displaying element connected to said processing unit for displaying the character picture retrieved by said data processing section from said image storage section corresponding to the picture ID stored in said parameter storage section, a communicating element connected to said processing unit and being capable of communicating the parameters stored in said parameter storage section to another communication game device, and a controlling element connected to said processing unit and operated by the game player. - View Dependent Claims (9, 10, 11, 12)
-
-
13. A communication game device comprising:
-
a data processing section, a program storage section for storing a control program for controlling said communication game device, an image storage section for storing a picture ID and a character picture associated with the picture ID, a parameter storage section for storing a parameter including the picture ID, a device ID given by said data processing section to said communication game device based on the control program, and arbitrary data given by a user, a communication partner memory section for storing a parameter of a partner'"'"'s communication game device according to a device ID and a character name, a displaying element for displaying the character picture retrieved by said data processing section from said image storage section corresponding to the picture ID stored in said parameter storage section, a communicating element for communicating the parameters stored in said parameter storage section to the partner'"'"'s communication game device, and a controlling element manually operable to enter the arbitrary data, wherein said data processing section further comprises;
means for displaying an image of a virtual living object having a plurality of growth stages, and means for determining various parameters including a life time of the virtual living object according to the growth stages of the living object - View Dependent Claims (14, 15)
-
-
16. A communication game device comprising:
-
a data processing section, a program storage section for storing a control program for controlling said communication game device, an image storage section for storing a picture ID and a character picture associated with the picture ID, a parameter storage section for storing a parameter including the picture ID, a device ID given by said data processing section to said communication game device based on the control program, and arbitrary data given by a user, a communication partner memory section for storing a parameter of a partner'"'"'s communication game device according to a device ID and a character name, a displaying element for displaying the character picture retrieved by said data processing section from said image storage section corresponding to the picture ID stored in said parameter storage section, a communicating element for communicating the parameters stored in said parameter storage section to the partner'"'"'s communication game device, and a controlling element manually operable to enter the arbitrary data, wherein said data processing section displays an image of a virtual living object and determines various parameters including a lifetime of the virtual living object according to a growth stage of the virtual living object. - View Dependent Claims (17, 18)
-
Specification