Game console communication with a device
First Claim
1. A method for communication between a game console having a communication port and a portable device, the method comprising:
- determining that a portable device has been directly connected to a communication port of a game console;
determining the protocol associated with the portable device; and
communicating with the portable device in accordance with the determined protocol.
2 Assignments
0 Petitions
Accused Products
Abstract
Communication between a game console having a communication port and a portable device is facilitated by determining that a portable device has been directly connected to the communication port, determining the protocol associated with the portable device, and communicating with the portable device using a driver associated with the determined protocol. An ancillary application may handle the communication between the game console and the portable device while a game or entertainment application executes concurrently on the game console. The game application may execute in a reserved predetermined amount of hardware resources of the game console while the ancillary application may execute concurrently using the remaining hardware resources.
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Citations
45 Claims
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1. A method for communication between a game console having a communication port and a portable device, the method comprising:
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determining that a portable device has been directly connected to a communication port of a game console;
determining the protocol associated with the portable device; and
communicating with the portable device in accordance with the determined protocol. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A method for communication between a game console having a communication port and a portable device, the method comprising:
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reserving a predetermined amount of hardware resources of a game console for executing a game application;
executing the game application substantially using the predetermined amount of reserved hardware resources; and
concurrently executing an ancillary application substantially using the remaining hardware resources to communicate between the game console and a portable device directly connected to the game console. - View Dependent Claims (23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38)
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39. A game console, comprising:
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a central processing unit having a portion of its resources reserved for executing a game application;
a communication controller having an associated port, the communication controller in communication with the central processing unit;
a memory in communication with the central processing unit, the memory having a first portion of resources reserved for executing the game application and a second portion of resources reserved for executing an ancillary application to communicate with a portable device directly connected to the communication controller port. - View Dependent Claims (40, 41, 42, 43, 44, 45)
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Specification