Ubiquitous unified player identity tracking system
First Claim
1. In a gaming console, a method of providing a unique player identity that extends across multiple contexts, said method comprising:
- providing a sign in mechanism where users access said gaming console via a profile associated with said unique player identity;
storing settings in accordance with said profile;
associating said profile with an offline account;
tracking user activity within said offline account; and
attributing said user activity to said profile.
2 Assignments
0 Petitions
Accused Products
Abstract
Systems and method for providing a single sign in a gaming console that associates online activity that is out-of-game/cross game, and/or online activity that is in-game, and/or activity that is offline and in-game with that account. While online, a service tracks activity of gamers and provides usage statistics in a profile. While offline, the game console tracks the player'"'"'s activity via a mechanism to collect detailed information about a specific player'"'"'s in-game statistics and accomplishments. The offline activity is cached and uploaded when the console connects to the online service. Players can accumulate achievements offline that are credited towards online activities.
163 Citations
17 Claims
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1. In a gaming console, a method of providing a unique player identity that extends across multiple contexts, said method comprising:
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providing a sign in mechanism where users access said gaming console via a profile associated with said unique player identity;
storing settings in accordance with said profile;
associating said profile with an offline account;
tracking user activity within said offline account; and
attributing said user activity to said profile. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A computer readable medium having stored thereon computer executable instructions for providing a unique player identity that extends across multiple contexts, said instructions comprising steps for:
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providing a sign in mechanism where users access said gaming console via a profile associated with said unique player identity;
storing settings in accordance with said profile;
associating said profile with an offline account;
tracking user activity within said offline account; and
attributing said user activity to said profile. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A system for providing a unique player identity that extends across multiple contexts, comprising:
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an online service that tracks online player activity in a profile associated with said unique player identity;
a gaming console that tracks offline player activity in said profile;
wherein said console provides a sign in mechanism wherein users access said gaming console via said profile, and wherein settings and preferences are stored in said profile. - View Dependent Claims (16, 17)
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Specification