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Social matching of game players on-line

  • US 20060135264A1
  • Filed: 12/20/2005
  • Published: 06/22/2006
  • Est. Priority Date: 12/08/2004
  • Status: Active Grant
First Claim
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1. A method for socially matching game players on-line, said method comprising:

  • receiving a plurality of affiliations between players;

    determining a session value of at least one game session in accordance with said affiliations; and

    providing at least one compatible game session in accordance with at least one determined game session value.

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