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System method for simulating conciousness

  • US 20060142986A1
  • Filed: 12/05/2005
  • Published: 06/29/2006
  • Est. Priority Date: 03/08/2001
  • Status: Active Grant
First Claim
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1. A computer generated entity, comprising:

  • a plurality of attributes, wherein at least one such attribute defines the vitality of the entity; and

    a plurality of actions, at least one of which will affect the vitality of the entity;

    wherein said actions simulate actions by the entity on objects in an environment;

    the environment is a computer generated simulated environment; and

    the computer generated entity identifies the objects by calculating one or more percepts identified with the objects.

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