Device, system and method for outdoor computer gaming
First Claim
1. A gaming peripheral device encompassed in a tossable gaming object comprising;
- a sensor operatively coupled to a microprocessor for communicating detected signals indicative of a dynamic event involving said tossable gaming object;
said microprocessor programmed to process said signals communicated by said sensor; and
, a wireless transceiver operatively coupled to said microprocessor for transmitting a representation of said processed sensor signals to a portable gaming computer.
1 Assignment
0 Petitions
Accused Products
Abstract
A system, method and device for computer gaming which utilizes actual tossable physical objects rather than virtual computer generated tossable objects as the instrument of game play. Various embodiments of the invention allow one or more players to throw and catch a physical object(s) as part of a computer moderated gaming experience. The various embodiments of the invention include a portable gaming computer in communication with a tossable gaming peripheral device, for example a ball. The portable gaming computer is programmed to wirelessly orchestrate game play and keep score. The gaming experience may be provided in a single or multi-player mode, including the use of single or multiple tossable gaming peripheral devices; maintain individual or team scores depending upon the gaming program selected or encoded into the portable gaming computer and/or tossable gaming peripheral device.
111 Citations
20 Claims
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1. A gaming peripheral device encompassed in a tossable gaming object comprising;
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a sensor operatively coupled to a microprocessor for communicating detected signals indicative of a dynamic event involving said tossable gaming object;
said microprocessor programmed to process said signals communicated by said sensor; and
,a wireless transceiver operatively coupled to said microprocessor for transmitting a representation of said processed sensor signals to a portable gaming computer. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A tossable gaming system comprising:
a gaming peripheral device encompassed in a tossable gaming object including;
a sensor operatively coupled to a first microprocessor for communicating detected signals indicative of a dynamic event involving said tossable gaming object;
said first microprocessor programmed to process said signals communicated by said sensor;
a portable gaming computer in wireless communications with said gaming peripheral device including;
a second microprocessor programmed to interactively orchestrate a game in dependence on said processed sensor signals and player interaction signals; and
,a player interface operatively coupled to said second microprocessor for communicating said player interaction signals to said second microprocessor. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17)
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18. A method for making a tossable gaming peripheral comprising:
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providing a first microprocessor programmed to;
process signals communicated by a dynamic event sensor; and
,transmit said processed signals to a second microprocessor;
coupling said dynamic event sensor to said first microprocessor;
coupling a first wireless transceiver to said first microprocessor; and
,encompassing at least said first microprocessor and said first wireless transceiver in a tossable gaming object. - View Dependent Claims (19, 20)
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Specification