METHODS OF PLAYING VIDEO GAMES
First Claim
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1. A method of playing a video game on a video game console by a user, comprising:
- furnishing a first media to the console, the first media including instructions executable according to a video game having at least one game environment;
furnishing a second media to the console, the second media including data defining a character including at least one attribute that can be modified;
furnishing a third media to the console, the third media including data defining a modification to the at least one attribute of the character; and
manipulating the character within the at least one game environment.
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Abstract
Methods of playing a video game on a video game console by a user including: furnishing a first media to the console, the first media including instructions executable according to a video game having at least one game environment; furnishing a second media to the console, the second media including data defining a character including at least one attribute that can be modified; furnishing a third media to the console, the third media including data defining a modification to the at least one attribute of the character; and manipulating the character within the at least one game environment.
94 Citations
45 Claims
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1. A method of playing a video game on a video game console by a user, comprising:
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furnishing a first media to the console, the first media including instructions executable according to a video game having at least one game environment;
furnishing a second media to the console, the second media including data defining a character including at least one attribute that can be modified;
furnishing a third media to the console, the third media including data defining a modification to the at least one attribute of the character; and
manipulating the character within the at least one game environment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A video game method implemented by a video game console, comprising:
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receiving first data from a first media, the first data including data defining a video game with at least one game environment;
receiving second data from a second media, the second data including data defining a character that can be manipulated within the at least one game environment, the character having at least one attribute that can be modified;
receiving third data from a third media, the third data including data defining a modification to the at least one attribute of the character;
transmitting video data for displaying the at least one game environment with the character on a display screen; and
receiving user input for manipulation of the character within the at least one game environment. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44)
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45. A video game method implemented by a video game console, comprising:
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receiving first data from a first media, the first data including data defining a video game with at least one game environment;
receiving second data from a second media provided by a first player, the second data including data defining a first character that can be manipulated within the at least one game environment, the first character having at least one attribute that can be modified;
receiving third data from a third media provided by a second player, the third data including data defining a second character that can be manipulated within the at least one game environment, the second character having at least one attribute that can be modified;
transmitting video data for displaying the at least one game environment with the first and second characters on a display screen;
receiving user input from the first and second players for manipulation of the first and second characters, respectively, within the at least one game environment;
transmitting video data for displaying a reward icon for a predetermined length of time on a display screen, the reward icon representing a character attribute modification;
updating the data defining the first character with the character attribute modification if, while the reward icon is displayed, the first player re-provides the second media before the second player re-provides the third media; and
updating the data defining the second character with the character attribute modification if, while the reward icon is displayed, the second player re-provides the third media before the first player re-provides the second media and while the reward icon is displayed.
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Specification