Interactive toy system
First Claim
1. An interactive play system, comprising:
- a. a base station having;
a holding area;
a processor;
means for receiving communication signals; and
means for presenting a message based on the communication signals received;
b. a doll retained in the holding area, the doll having;
a memory which stores doll data relating to the doll; and
means for communicating the doll data in the form of communication signals to the processor; and
c. a storage device having;
a memory which stores instruction data; and
means for communicating the instruction data in the form of communication signals to the processor.
1 Assignment
0 Petitions
Accused Products
Abstract
A system and a method for interactive play includes providing a base station having a processor, electrically coupling a doll to the base station, the doll having a memory which stores doll data relating to the doll, transferring the doll data to the processor, determining the identity of the doll, and electrically coupling a storage device to the base station, the storage device having a memory which stores instruction data. Next, it is determined whether an appropriate storage device has been coupled to the base station. The instruction data is transferred to the processor if the appropriate storage device has been coupled to the base station, and a response is emitted at the base station based on the doll data and the instruction data that has been transferred to the processor.
130 Citations
14 Claims
-
1. An interactive play system, comprising:
-
a. a base station having;
a holding area;
a processor;
means for receiving communication signals; and
means for presenting a message based on the communication signals received;
b. a doll retained in the holding area, the doll having;
a memory which stores doll data relating to the doll; and
means for communicating the doll data in the form of communication signals to the processor; and
c. a storage device having;
a memory which stores instruction data; and
means for communicating the instruction data in the form of communication signals to the processor. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
-
-
13. A method of interactive play, comprising:
-
a. providing a base station having a processor;
b. electrically coupling a doll to the base station, the doll having a memory which stores doll data relating to the doll;
c. transferring the doll data to the processor;
d. determining the identity of the doll;
e. electrically coupling a storage device to the base station, the storage device having a memory which stores instruction data;
f. determining whether an appropriate storage device has been coupled to the base station;
g. transferring the instruction data to the processor if the appropriate storage device has been coupled to the base station; and
h. emitting a response at the base station based on the doll data and the instruction data that has been transferred to the processor. - View Dependent Claims (14)
-
Specification