Store and Forward Patron Account Messaging Method
First Claim
1. A method for contacting a patron at a gaming device using a patron messaging system via a patron account and loyalty system, the method comprising:
- providing a patron message database that is operatively associated with a server and the patron account and loyalty system through a network;
providing one or more gaming devices that are interconnecting to the server through the network, and wherein each gaming device is operatively associated with a message response system;
entering and managing a message intended for one or more patrons using a message entry and management system, wherein the message entry and management system is operatively associated with the patron message database;
storing the patron message in the patron message database for eventual transmission to a patron upon the detection of a patron card on the system;
forwarding the patron message from the patron message database to a player tracking device incorporated in a gaming device, wherein each player tracking device is operatively associated with a display device, and wherein the patron message is viewable via the display device; and
optionally enabling response to the patron message via the message response system.
3 Assignments
0 Petitions
Accused Products
Abstract
A method for contacting a patron at a gaming device is disclosed using a patron messaging system via a patron loyalty system. This method includes: providing a patron message database that is operatively associated with a server and the patron loyalty system through a network; providing one or more gaming devices that are interconnecting to the server through the network, and wherein each gaming device includes a player tracking device, a card reader, a display device, and a message response system; entering a patron message intended for one or more patrons into the patron messaging system; storing the patron message in the patron message database; detecting insertion of a patron card into a card reader of a gaming device on the network; forwarding the patron message from the patron message database to the player tracking device incorporated in the gaming device having the inserted patron card; presenting the patron message for viewing on the display device of the gaming device having the inserted patron card; and optionally enabling response to the patron message via the message response system of the gaming device having the inserted patron card.
137 Citations
48 Claims
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1. A method for contacting a patron at a gaming device using a patron messaging system via a patron account and loyalty system, the method comprising:
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providing a patron message database that is operatively associated with a server and the patron account and loyalty system through a network;
providing one or more gaming devices that are interconnecting to the server through the network, and wherein each gaming device is operatively associated with a message response system;
entering and managing a message intended for one or more patrons using a message entry and management system, wherein the message entry and management system is operatively associated with the patron message database;
storing the patron message in the patron message database for eventual transmission to a patron upon the detection of a patron card on the system;
forwarding the patron message from the patron message database to a player tracking device incorporated in a gaming device, wherein each player tracking device is operatively associated with a display device, and wherein the patron message is viewable via the display device; and
optionally enabling response to the patron message via the message response system. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A method for contacting a patron at a gaming device using a patron messaging system via a patron loyalty system, the method comprising:
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providing a patron message database that is operatively associated with a server and the patron loyalty system through a network;
providing one or more gaming devices that are interconnecting to the server through the network, and wherein each gaming device includes a player tracking device, a card reader, a display device, and a message response system;
entering a patron message intended for one or more patrons into the patron messaging system;
storing the patron message in the patron message database;
detecting insertion of a patron card into a card reader of a gaming device on the network;
forwarding the patron message from the patron message database to the player tracking device incorporated in the gaming device having the inserted patron card;
presenting the patron message for viewing on the display device of the gaming device having the inserted patron card; and
optionally enabling response to the patron message via the message response system of the gaming device having the inserted patron card. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44)
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45. A method for contacting a patron at a gaming device using a patron messaging system via a patron account and loyalty system, the method comprising:
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storing a patron message intended for one or more patrons;
detecting a card insertion in a card reader at a gaming device by a patron who has a stored waiting message;
sending an alert to the patron informing him of the waiting message;
receiving a response to the alert, confirming that the patron is ready to receive the waiting message;
transmitting the message to a player tracking device associated with the gaming device having the inserted patron card, wherein the player tracking device is operatively associated with a display device;
presenting the message on the display device associated with the gaming device having the inserted patron card; and
enabling acknowledgement that the player has read the message. - View Dependent Claims (46, 47, 48)
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Specification