Virtual credit with transferability
First Claim
1. A virtual reality environment comprising:
- a simulated world wherein a participant is enabled to select a different destination and/or activity and/or event;
a value system in the simulated world wherein a potential value is attributed to something available for acquisition pursuant to a credit arrangement;
a user interface communication link that enables a participant to have access to the simulated world and participate in the credit arrangement as a debtor participant or a creditor participant; and
a memory device capable of keeping a record of a transfer that occurs regarding a right or an obligation arising from the credit arrangement.
1 Assignment
0 Petitions
Accused Products
Abstract
A method and system provides credit arrangements in simulated environments. A user can participate in credit transactions to acquire virtual products, virtual services, and/or virtual items of value. Feedback is provided to the user regarding results of the credit transactions. In some embodiments multiple users can make simulated purchases or incur simulated credit obligations posted to virtual accounts, and can also make simulated compensation against balances due or obligations owed. The user may also have an opportunity of engaging in related real-world financial transactions. In some implementations, multiple players at different locations can use virtual charge accounts and/or real world accounts for arranging or resolving a virtual credit transaction. Some embodiments enable a debtor obligation and/or a creditor right arising from a virtual credit transaction to be transferred to another party, in some instances without having to obtain any permission for such transfer.
125 Citations
70 Claims
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1. A virtual reality environment comprising:
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a simulated world wherein a participant is enabled to select a different destination and/or activity and/or event;
a value system in the simulated world wherein a potential value is attributed to something available for acquisition pursuant to a credit arrangement;
a user interface communication link that enables a participant to have access to the simulated world and participate in the credit arrangement as a debtor participant or a creditor participant; and
a memory device capable of keeping a record of a transfer that occurs regarding a right or an obligation arising from the credit arrangement. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A computer program product having one or more computer programs for executing a computer process, the computer process comprising:
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providing a simulated world where a player is enabled to interact in the simulated world with another player or with a non-player entity;
facilitating a credit arrangement in the simulated world involving a transferable creditor right and/or a transferable debtor obligation based on the acquisition of something of potential value; and
transferring the credit right or the debtor obligation to another party. - View Dependent Claims (21, 22, 23, 24, 25, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70)
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26-37. -37. (canceled)
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38. A method of player participation in a virtual world environment, comprising:
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providing a virtual world environment with an opportunity for a player to acquire something of potential value pursuant to a credit transaction with another party;
enabling a transfer of a right and/or an obligation arising from the credit transaction; and
making a record of any such transfer. - View Dependent Claims (39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60)
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Specification