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MULTI-ACCESS ONLINE GAME SYSTEM AND METHOD FOR CONTROLLING GAME FOR USE IN THE MULTI-ACCESS ONLINE GAME SYSTEM

  • US 20080070696A1
  • Filed: 09/11/2007
  • Published: 03/20/2008
  • Est. Priority Date: 09/15/2006
  • Status: Active Grant
First Claim
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1. A game control method for use in a multi-access online game system which is connected to at least one user client and includes a first server and at least one second server, the method comprising:

  • receiving an event message associated with a game from a first user client, wherein the first server receives the game-associated event message when the game-associated event message is not a real-time message, and the at least one second server receives the game-associated event message when the game-associated event message is the real-time message;

    determining a second user client where the real-time message is to be received; and

    transmitting the real-time message to the second user client.

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