AUDIENCE RESPONSE SYSTEM GAMES
First Claim
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1. A method of playing a game using an audience response system, wherein the audience response system includes a processor and a host unit in wireless communication with a plurality of portable units, the method comprising:
- posing a first inquiry to a plurality of audience members, the inquiry being one of a series of inquiries pre-associated with a graphical presentation displayable to the audience members;
receiving responses to the first inquiry at the host unit transmitted from the plurality of portable units;
displaying the graphical presentation as a function of an evaluation of the responses received for the first inquiry;
posing at least a second inquiry to the plurality of audience members, the second inquiry being a spontaneously selected inquiry which is independent from the series of inquiries; and
displaying a graphical presentation that is reflective of an evaluation of cumulative responses received during the game, including responses received to the first inquiry and second inquiry, whereby a game played using the audience response system can include both pre-associated and spontaneous inquiries.
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Abstract
Methods and systems for playing games in an audience response system. Spontaneous inquiries can be posed by a presenter during a game, and portable wireless transmitter units can be used to respond to the inquiries. The responses are evaluated and the results are reflected in a graphical presentation displayable to audience members. The spontaneous inquiries can be selected from a set of paper-based questions provided to audience members.
18 Citations
20 Claims
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1. A method of playing a game using an audience response system, wherein the audience response system includes a processor and a host unit in wireless communication with a plurality of portable units, the method comprising:
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posing a first inquiry to a plurality of audience members, the inquiry being one of a series of inquiries pre-associated with a graphical presentation displayable to the audience members; receiving responses to the first inquiry at the host unit transmitted from the plurality of portable units; displaying the graphical presentation as a function of an evaluation of the responses received for the first inquiry; posing at least a second inquiry to the plurality of audience members, the second inquiry being a spontaneously selected inquiry which is independent from the series of inquiries; and displaying a graphical presentation that is reflective of an evaluation of cumulative responses received during the game, including responses received to the first inquiry and second inquiry, whereby a game played using the audience response system can include both pre-associated and spontaneous inquiries. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of playing a game using an audience response system, the method comprising;
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initiating a spontaneous inquiry mode wherein a plurality of portable units are placed in a mode operable for receiving and transmitting responses to a spontaneous inquiry; posing a spontaneous inquiry before or after initiating the spontaneous inquiry mode; receiving responses at a host unit in response to the spontaneous inquiry; receiving answer data for the spontaneous inquiry at the host unit, wherein the answer data is received at any time prior to evaluating the responses; evaluating the responses against the answer data; and displaying a graphical presentation in a manner reflective of the evaluation, wherein the steps above are repeated a plurality of times and the graphical presentation continues to progress as a function of the cumulative results of the evaluations of responses. - View Dependent Claims (10, 11, 12, 13)
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14. An audience response system comprising:
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a host unit; a plurality of portable units communicatively linked to said host unit; a memory; and a processor operable for playing a game wherein a presenter can pose a series of inquiries that are pre-associated with the game, wherein as the inquiries are posed and responses are collected by transmission to the host unit from the plurality of portable units, a graphical presentation can be progressed in a manner reflective of an evaluation of the responses, and wherein the presenter can interject in the series of inquiries during the game and pose one or more spontaneously selected inquiries for which the portable units can be used to respond by audience members and the responses to the spontaneously selected inquiries also affect progress of said graphical presentation. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification