MULTIPLY INTERCONNECTABLE ENVIRONMENTALLY INTERACTIVE CHARACTER SIMULATION MODULE METHOD AND SYSTEM
First Claim
1. A game, comprising:
- a first module having a housing, a processor, a display operably coupled to the processor and an electrical contact positioned such that access is available to the electrical contact of the first module through the first module housing; and
a second module having a housing, a processor, a display operably coupled to the processor and an electrical contact positioned such that access is available to the electrical contact of the second module through the second module housing, the electrical contact of the second module configured to directly contact the electrical contact of the first module, allowing the processor of the first module to communicate with the processor of the second module;
wherein when the processor of the second module is in communication with the processor of the first module, the first module display and the second module display are configured to each display a portion of a the game, each such portion configured to not overlap each other such portion.
3 Assignments
0 Petitions
Accused Products
Abstract
The present invention relates to a game, including a first module having a housing, a processor, a display operably coupled to the processor and an electrical contact positioned such that access is available to the electrical contact of the first module through the first module housing, and a second module having a housing, a processor, a display operably coupled to the processor and an electrical contact positioned such that access is available to the electrical contact of the second module through the second module housing, the electrical contact of the second module configured to contact the electrical contact of the first module, allowing the processor of the first module to communicate with the processor of the second module. Wherein when the processor of the second module is in communication with the processor of the first module, the first module display and the second module display are configured to each display a portion of a the game, each such portion configured to not overlap each other such portion.
51 Citations
20 Claims
-
1. A game, comprising:
-
a first module having a housing, a processor, a display operably coupled to the processor and an electrical contact positioned such that access is available to the electrical contact of the first module through the first module housing; and a second module having a housing, a processor, a display operably coupled to the processor and an electrical contact positioned such that access is available to the electrical contact of the second module through the second module housing, the electrical contact of the second module configured to directly contact the electrical contact of the first module, allowing the processor of the first module to communicate with the processor of the second module; wherein when the processor of the second module is in communication with the processor of the first module, the first module display and the second module display are configured to each display a portion of a the game, each such portion configured to not overlap each other such portion. - View Dependent Claims (2, 3, 4, 5, 6, 7)
-
-
8. A method of playing a game, comprising:
-
connecting an electrical contact of a first module to an electrical contact of a second module, a first module processor communicating with a second module via the connection, viewing a character on a display screen on the first module, viewing a character on a display screen on the second module, the character on the second display configured to interact with the character on the first display, and moving at least one of the first module and the second module to affect game play. - View Dependent Claims (9, 10, 11, 12, 13, 14)
-
-
15. A game comprising, comprising:
-
a first module having a first electrical contact, a first processor and a first display, the processor configured to display a first character on the display, the character having a first set of traits; and a second module having a second electrical contact, a second processor and a second display, the processor configured to display a second character on the display, the character having a second set of traits; wherein the first electrical contact is configured to electrically couple to the second contact, allowing the first and second processors to communicate, wherein the processor is programmed to display a first animation sequence if the first module and the second module are arranged in a first physical configuration, and wherein the processor is programmed to display a second animation sequence if the module and the second module are arranged in a second physical configuration, the second physical configuration being different from the first physical configuration, the second animation sequence being different from the second animation sequence. - View Dependent Claims (16, 17, 18, 19, 20)
-
Specification