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METHODS AND SYSTEMS FOR APPLYING GEARING EFFECTS TO ACTIONS BASED ON INPUT DATA

  • US 20080220867A1
  • Filed: 05/15/2008
  • Published: 09/11/2008
  • Est. Priority Date: 07/27/2002
  • Status: Abandoned Application
First Claim
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1. A method for interactive interfacing with a computer gaming system, comprising:

  • providing a game controller, the game controller conveying input data that is to be interpreted by the computer gaming system;

    identifying an action to be performed by the computer gaming system, the action being mapped to the input data provided by the game controller; and

    applying a gearing to the action to be performed by the computer gaming system based on the input data received from the game controller;

    wherein the gearing defines a scaled adjustment to impact the action to be performed by the computer gaming system, the gearing is dynamically adjustable based on user settings, or dynamically adjustable over time by a program executed by the computer gaming system.

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