DIGITAL GAME DISTRIBUTION FOR GAMING DEVICES
First Claim
Patent Images
1. A method of providing digital game content to portable game systems, the method comprising:
- receiving a digital game content from a digital content source, wherein said digital game content is stored in a storage medium;
receiving an electronic credential;
activating said digital game content stored in said storage medium;
changing said digital game content from a demonstration version based on said electronic credential.
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Abstract
Systems and methods of providing digital game content to a portable game system may include a digital content source and an authentication system in communication with the portable game system. The portable game system may receive a digital game content from the digital content source. The digital game content may be stored in a storage component in the portable game system. The digital game content may be activated by a user of the portable game system, for example. After activating, the digital game content may be changed from a demonstration version when an electronic credential may be present in the portable game system.
33 Citations
20 Claims
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1. A method of providing digital game content to portable game systems, the method comprising:
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receiving a digital game content from a digital content source, wherein said digital game content is stored in a storage medium; receiving an electronic credential; activating said digital game content stored in said storage medium; changing said digital game content from a demonstration version based on said electronic credential. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system for authenticating a licensing mode of digital game content, the system comprising:
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a package storage module adapted to store a package of data information received from a portable game system; an electronic credential criteria module that stores at least one criteria; a processor in operative communication with said package storage module and said electronic credential criteria module, wherein said processor compares said package of data information with said criteria, and wherein said processor generates an electronic credential when an element in said package of data information matches said criteria; and an authentication log module in operative communication with said processor, wherein said authentication log module stores a unique history log based on said received package of data information and said generated electronic credential. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A method of producing a software license key to grant licensing rights for digital game content stored in a portable game system, said method comprising:
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establishing a digital game content title identifier that includes a unique identifier of a designation corresponding to said digital game content; establishing a digital content source identifier that includes a unique identifier corresponding to a digital content source that provides said digital game content; establishing a license identifier corresponding to a licensing right to access said digital game content; and generating a unique license key based on said digital game content title identifier, said digital source identifier, and said license identifier. - View Dependent Claims (17, 18, 19, 20)
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Specification