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Apparatus and method for on-field virtual reality simulation of US football and other sports

  • US 20090091583A1
  • Filed: 10/06/2007
  • Published: 04/09/2009
  • Est. Priority Date: 10/06/2007
  • Status: Active Grant
First Claim
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1. An apparatus for creating virtual reality simulations, including visual images, of sporting events that take place on a playing field and for superimposing the visual images, from the perspective of a viewer, onto an open location, such as an actual playing field, on which the viewer is located, the apparatus comprising:

  • a user interface that enables specification of simulation input parameters that at least partly determine the action of the simulation, including at least one of the starting position, of at least one player, the actions of at lease one player, ball movements, ball handling strategies, and other parameters that are appropriate to the type of sporting event being simulated;

    locating means that can determine location information regarding the user, including at least one of the location and orientation of the user;

    a simulation generator that can generate a simulation of the sporting event based at least partly on the simulation parameters and on the location information, the simulation including visual images;

    wireless transmission means that can transmit the visual images by wireless means to headgear worn by the viewer of the simulation, also referred to herein as the user; and

    a visual superpimposing apparatus attached to the headgear that is able to superimpose the visual images onto the user'"'"'s field of vision.

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